Giter Club home page Giter Club logo

lkvolearner's People

Contributors

mightychaos avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

lkvolearner's Issues

test results fixes at abs_rel=0.4429

I trained the model and tested each checkpoint I saved, and something seemed weird--- the test results were
abs_rel, sq_rel, rms, log_rms, a1, a2, a3
0.4429, 4.7569, 12.083, 0.588, 0.000, 0.303, 0.561
all the time.

What's wrong with it? Thanks.

Question about the output depth scale

Thank you very much for providing this interesting work.

I have a question about the scale of the output depth. As declared in the paper, when we multiple a scale on to the depth output (as well as the pose) the loss(L_{ap}) won't change. So how can we make sure that the 1/(output of vgg_depth_net) have the same scale as the ground truth when doing the evaluation.

Pose Evaluation

Very interesting work!

I have one question about our work. There is no report of the pose evaluation result in your paper and code. Do you evaluate the estimated pose with ground truth?

Make3D evaluation

Thanks for your share of codes.
Could you please show the codes of testing on Make3D? I try to reproduce the results, but I can't get the good one. Now my results are

 abs_rel |   sq_rel |     rmse | rmse_log |
   0.446 ,    6.667 ,    9.839 ,    0.212

The results are too bad comparing to the paper.
Could you please provide the codes? Thanks very much.

Any document about how dxdp calculated in your code?

Thanks for the nice work. I was reading the code to better understand the paper. But I don't understand about this line:

dxdp = torch.cat((-xty, 1 + x ** 2, -y, inv_depth_, O, -inv_depth_.mul(x)), 1)

If I understand it correctly, it should be the Jacobian of x with respect to p, where x is the pixel location in the image space, and p is the lie vector for the transform in se3. I tried to derive the Jacobian to get the same form as your code, but I have not figured it out yet. Is this part illustrated anywhere in supplementary? Can you share your derivation for this formula, or refer me to any document?

Question about batch size and training time

Hi,

In your paper you point out that batch size is set to 1 because of implementation, I guess it points to the implementation of DDVO algorithm. But I found that when training posenet, batch size is constrained to 1 in SfMKernel. Is that necessary?
assert(frames.size(0) == 1 and frames.dim() == 5)

And when I train DDVO without posenet it took me 3.5 hours to train half an epoch. I wonder is that a long time normal?

Thanks

Finetune with PoseNet: missing PoseNet weights

Hello,

Thank you for releasing your code and your model.
I see that you provide instructions for both training only DDVO and the version where you initialize DDVO with PoseNet. However I can't find where to download the weights to initialize the finetuning. In your code, it corresponds to what is called depth_net.pth and pose_net.pth. Is there a link from where I can download them please ?

Thank you in advance.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.