Topic: ray-tracing Goto Github
Some thing interesting about ray-tracing
Some thing interesting about ray-tracing
ray-tracing,Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
User: andrejnau
ray-tracing,A ray tracing program
User: aromanro
ray-tracing,My very first ray tracer implementation.
User: biroeniko
ray-tracing,3D rendering and animation engine for multifaceted displays on microcontrollers
User: coelacant1
ray-tracing,The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Organization: confettifx
ray-tracing,Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
User: cubeir
Home Page: https://minecraftrtx.net/
ray-tracing,Monte Carlo ray tracer developed using Rust
User: dalamar42
ray-tracing,Curated list of ray tracing resources
User: dannyfritz
ray-tracing,A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
User: define-private-public
ray-tracing,Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.
User: diharaw
ray-tracing,A modern cross-platform low-level graphics API
Organization: diligentgraphics
Home Page: http://diligentgraphics.com/diligent-engine/
ray-tracing,A modern cross-platform low-level graphics library and rendering framework
Organization: diligentgraphics
Home Page: http://diligentgraphics.com/diligent-engine/
ray-tracing,Simple ray tracer written in Rust
User: dranikpg
ray-tracing,A simple renderer implemented by WebGPU, includes a builtin path tracing pipeline.
User: dtysky
ray-tracing,Monte Carlo eXtreme (MCX) - GPU-accelerated photon transport simulator
User: fangq
Home Page: http://mcx.space
ray-tracing,Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
User: flwmxd
ray-tracing,A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
User: friduric
ray-tracing,This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
Organization: gpuopen-librariesandsdks
Home Page: https://gpuopen.com/radeon-prorender-suite/
ray-tracing,This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
Organization: gpuopen-librariesandsdks
ray-tracing,A path tracer in 300 lines of C++
User: hi2p-perim
ray-tracing,[UNMAINTAINED] Real-time path tracing on the web with three.js
Organization: hoverinc
Home Page: https://hoverinc.github.io/ray-tracing-renderer/
ray-tracing,A path tracing demo using hardware accelerated ray tracing in Unity
User: inedelcu
ray-tracing,High-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.
User: jaredp94
Home Page: https://jaredp94.github.io/Unreal-Development-Guides-and-Tips/
ray-tracing,Simple Open-source Ray Tracer
User: jiayincao
Home Page: http://sort-renderer.com/
ray-tracing,A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
User: kbladin
ray-tracing,A testbed project for Unity real-time ray tracing features
User: keijiro
Home Page: https://unity.com/ray-tracing
ray-tracing,A toy physically based GPU path tracer (C++/OpenGL/GLSL)
User: knightcrawler25
ray-tracing,NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
User: kwea123
Home Page: https://www.youtube.com/playlist?list=PLDV2CyUo4q-K02pNEyDr7DYpTQuka3mbV
ray-tracing,High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
Organization: luisagroup
ray-tracing,Blender Integration for LuxCore
Organization: luxcorerender
ray-tracing,LuxCore source repository
Organization: luxcorerender
ray-tracing,Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
User: mikeroyal
ray-tracing,A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Organization: missingdeadlines
Home Page: https://iolite-engine.com
ray-tracing,以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
User: neil3d
Home Page: https://neil3d.github.io/coding/ray-tracing-history.html
ray-tracing,3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
Organization: notomorrow
ray-tracing,KickstartRT SDK
Organization: nvidiagameworks
ray-tracing,RTX Global Illumination (RTXGI)
Organization: nvidiagameworks
Home Page: https://developer.nvidia.com/rtxgi
ray-tracing,Main Web Site (Online Books)
Organization: raytracing
Home Page: https://raytracing.github.io/
ray-tracing,An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Organization: renderkit
Home Page: http://ospray.org
ray-tracing,Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
Organization: rnd-team-dev
Home Page: https://rnd.team/plotoptix
ray-tracing,Physically-based CPU and GPU ray-tracer
User: serhii-rieznik
ray-tracing,High Performance CPU/GPU Physically Based Renderer in Rust
User: shiinamiyuki
ray-tracing,Sandbox for graphics paper implementation
User: shocker-0x15
ray-tracing,AutoLens: automated lens design from scratch.
User: singer-yang
ray-tracing,Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions
User: sjb3d
ray-tracing,A C++-based, cross platform ray tracing library
User: szellmann
Home Page: https://vis.uni-koeln.de/visionaray.html
ray-tracing,c-ray is a small, simple path tracer written in C
User: vkoskiv
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