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Pablo Delgado's Projects

c-blosc2 icon c-blosc2

A fast, compressed, persistent binary data store library for C.

fastc icon fastc

A fast texture compressor for various formats

flut icon flut

OpenGL SPH fluid simulation and rendering

fresco icon fresco

An Android library for managing images and the memory they use.

gatling icon gatling

Hydra-enabled GPU path tracer that supports MaterialX and MDL

glslang icon glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

guc icon guc

glTF to USD converter with MaterialX support

imguihydraeditor icon imguihydraeditor

ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.

materialx icon materialx

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

mdl-sdk icon mdl-sdk

NVIDIA Material Definition Language SDK

quiltix icon quiltix

QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets

shaderc icon shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

slang icon slang

Making it easier to work with shaders

spirv-reflect icon spirv-reflect

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

usd icon usd

Universal Scene Description

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