Topic: directx Goto Github
Some thing interesting about directx
Some thing interesting about directx
directx,Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
User: andrejnau
directx,Highly optimized open source ambient lighting implementation based on modern digital video and audio stream analysis for Windows, macOS and Linux (x86 and Raspberry Pi / ARM).
User: awawa-dev
Home Page: http://www.hyperhdr.eu/
directx,RenderDoc is a stand-alone graphics debugging tool.
User: baldurk
Home Page: https://renderdoc.org
directx,ImGui GIZMO widget - 3D object manipulator / orientator
User: brutpitt
directx,Play your favorite games in a borderless window; no more time consuming alt-tabs.
Organization: codeusa
directx,The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Organization: confettifx
directx,Cross-platform streamproof ESP hack for Counter-Strike: Global Offensive, written in modern C++. Rendering and GUI powered by Dear ImGui + FreeType.
User: danielkrupinski
directx,Glide/DirectX implementation on D3D11/12
User: dege-diosg
directx,A modern cross-platform low-level graphics library and rendering framework
Organization: diligentgraphics
Home Page: http://diligentgraphics.com/diligent-engine/
directx,Sample projects demonstrating the usage of Diligent Engine
Organization: diligentgraphics
Home Page: http://diligentgraphics.com/diligent-engine/samples/
directx,Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
User: elishacloud
directx,Modern C++14 library for the development of real-time graphical applications
Organization: gamefoundry
Home Page: https://www.bsframework.io
directx,Live shader coding tool and Shader Showdown workhorse
User: gargaj
Home Page: http://www.pouet.net/topic.php?which=9881
directx,Easy to integrate memory allocation library for Direct3D 12
Organization: gpuopen-librariesandsdks
directx,GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
Organization: gpuopen-tools
directx,Helix Toolkit is a collection of 3D components for .NET.
Organization: helix-toolkit
Home Page: http://helix-toolkit.org/
directx,A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
User: jessey-git
directx,A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
User: joshua-ashton
Home Page: https://github.com/doitsujin/dxvk
directx,D3D9/11 but it runs natively on Linux!
User: joshua-ashton
directx,High-Performance Rendering Framework on Stream Architectures
Organization: luisagroup
directx,Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
User: lukasbanana
directx,Overlay for running GPU shaders on top of Windows desktop
User: mausimus
directx,DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
Organization: microsoft
directx,Official DirectX headers available under an open source license
Organization: microsoft
Home Page: https://devblogs.microsoft.com/directx/
directx,DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Organization: microsoft
Home Page: https://walbourn.github.io/introducing-directxmath/
directx,DirectXMesh geometry processing library
Organization: microsoft
Home Page: https://walbourn.github.io/directxmesh/
directx,DirectXTex texture processing library
Organization: microsoft
Home Page: https://walbourn.github.io/directxtex/
directx,The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Organization: microsoft
Home Page: https://walbourn.github.io/directxtk/
directx,The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Organization: microsoft
Home Page: https://walbourn.github.io/directx-tool-kit-for-directx-12/
directx,DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
Organization: microsoft
Home Page: https://walbourn.github.io/dxut-for-win32-desktop-update/
directx,Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
Organization: microsoft
Home Page: https://walbourn.github.io/effects-for-direct3d-11-update/
directx,UVAtlas isochart texture atlas
Organization: microsoft
Home Page: https://walbourn.github.io/uvatlas-return-of-the-isochart/
directx,Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Organization: openxray
Home Page: https://discord.gg/sjRMQwv
directx,C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
User: pardcode
Home Page: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy
directx,High Performance Game Engine for Production Pipeline
User: pikachuxxxx
Home Page: https://pikachuxxxx.github.io/razix-website/
directx,A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop
User: prasannavl
directx,Windows native weather app powered by DirectX12 animations
User: rocksdanister
Home Page: https://rocksdanister.com/weather
directx,Windows API and GUI in safe, idiomatic Rust.
User: rodrigocfd
Home Page: https://crates.io/crates/winsafe
directx,A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
User: sergio0694
directx,Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
Organization: storm-devs
Home Page: https://storm-devs.github.io/storm-engine
directx,Tooll 3 is an open source software to create realtime motion graphics.
Organization: tooll3
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