So I got several versions of half-life/source engine to run with rtxr injected.
However once I get into the game, past the menu the game world quickly turns to black nothingness, some decals are still being rendered and I can toggle several rtxr settings but overall everything stays completely empty of textures. I can move around and "interact" with the world, as much as I can without seeing anything, and the game seems to be working fine.
It doesn't really matter what startup parameters I use, the results stay very similar.
Here are the hl2_d3d9.log contents from the last run I did (tried exporting to USD a couple of times when I couldn't see anything)
info: Game: hl2.exe
info: DXVK_Remix: v1.9.3
info: Found built-in config:
info: Effective configuration:
info: rtx.rayPortalModelHeightAxis = 0.0, 0.0, 1.0
info: rtx.baseGameModPathRegex = -game "([a-zA-Z]:.*sourcemods.*)"
info: rtx.nonOffsetDecalTextures = 727B75DD886D94FD,64A2E9E0169AE37F,C4826ABA6336F7FF,5E53185FD64EEFF2,
info: rtx.zUp = True
info: rtx.isRemixCompatible = True
info: rtx.baseGameModRegex = sourcemods
info: rtx.playerModelTextures = 8DD6F568BD126398,EEF8EFD4B8A1B2A5,4A066E5A5292D273,AC869B6F32D8BBDB,2D5AC1ADC56A42FD,E53AE01AC1FF9E03,9FC25F8E3D685EA5,9DED9E2A03234E95,EEEF6F901EEE1164,4DEEF5C779DDC88A,3CD4F0E2A8AAD575,F2A8C629EF1809C3,4FEB275B85245FB9,1BE7E510328AB010,2AF8E51AAA752D40,234A8CD5F00F220D,3B21664B1B19F463,3A349F1B5FD0B874,1E94FE2ABE6A3777,D2B78D811954C600,571EE878F3238A3F,DC8E4C587DF53D4C,CBDCB2327A1BB55B,163DCDE80551AFE2,7957972EDFF7EECC,17AE2077ADBE2A57,959F1B8A7563FDBB,126DEB020C4E0D2D,C3F3985DC82F765E,7D177970C35D7225,
info: rtx.lightConverter = 2ef850e6fbfd8c87,11bdb0aec66e413a,5d2b45a0e4d62133,1d7191114ae3cab2,2c53b6d1412d82ee,6a7de931f906f159,8f877d11c0c69b09,e7afd1a8e179429b,c02fe462ba62838a,edda43a7194b6597,460306e97fb2d4b5,bcd2ca5224499175,2d5ac1adc56a42fd,b847641d0db70d7a,6d1c7640f8e75e57,3c9d70691e07b676,81adda2b5d6af17b,94c8baa2be97e3a, d6a162813f232ec5,407b3900391f92bb,87dfcd7146139c4a,7dc0376066ac76bc,687c5f75f2c8d860,cdeb53e58a94a92b,7eb3f191000f642a,de77f4f94de3dfc3,4fd7aea93bcc3833,f4a7f6be329029ca,a3979feff1010a75,89d244855965b001,3b2c78b35e0a88d5,f9387048e84ace7c,e88e5843fd107382,d0425187257ec023,9158e4ac55129ecb,aa16c42fa367111c
info: rtx.lightmapTextures = 050173DFF733DBE1,913E194A071E2720,8D39476483C92F63,8BF8566E3C8B006F,54392326AF548522,AF312EE92AAD9609,A66CF9B74461F3DE,BD904729C36EEFE8,DB0E52AC3A7C8F12,C44E50BC6B433C6E,EE61086C4E281087,5371BABD1CDD7707,E4CFD8B693D251DD,BDD5ACBF489E7853,7B16D306254AB39E,C12951B8D7192A9E,7DE4CAEA279A9A09,5AF15B44D7E92568,CFB3E770A1FAF3F2,CDC07C4F6BD631F5,1B8F23FC10195395,8D6ACC0820F0D424,FAD3E22AA96D7B51,E9BEA521567E008E,AA2B1355C046AA80,26172AB99925C7AD,7B16D306254AB39E,7DE4CAEA279A9A09,BDD5ACBF489E7853,C12951B8D7192A9E,5AF15B44D7E92568,264724EA902655F8,E51A3DB8B4CE10AF,C8DECC54A0085620,33D41383CC45BCE1,CE19CDCC72E90FDF, 08790A05BF2829FB, 5F7DE781C2993BEC, A60D1CF2839DC373, FEE6D3D200FF4220, 216C17AA33DB5D75
info: rtx.rayPortalSamplingWeightMinDistance = 100.0
info: rtx.ignoreTextures = 2EF850E6FBFD8C87,2F40734A713AABCE,C5D5E4DC2C8B16A4,193E96F2A664E570,4BEE64E543B72DE8,A73A56119D34B9A8,CCF171A5B95F42AC,3588CCE077177F37,C511630F7EE7383C,0B0B3516EC8F2672,CA4AA3441DAA53CA,1A82AD51BADE42C6,525F90354488C30B,BAD0E1288F3F5A5A,6A7DE931F906F159,E7AFD1A8E179429B,C02FE462BA62838A,EDDA43A7194B6597,11BDB0AEC66E413A,260EAE29EC4727F3,A0EF42611EFCDBA5,6010A18E22F8CE34,A08B874535052615,8AA105C2149F4119,EFAC5FE5EB531111,A0EF42611EFCDBA5,8AA105C2149F4119,068E64C3DB849782,92e275beee2d2c12,ace20008ae3a0a5b,
info: rtx.uiTextures = 7C47908363E9FB46,49C49D3F95609C9D,0ACC5AF8C7A6A72C,25F9AA6D11F0F1E0,0F707B765176FA99,A0B13F306011D748,71C560B061683B20,b1efb6a865b3082c,aedb4949ec308638,BC840D956C24C33C,010500D8F9BC71A1,65C067A6504C559E,7E20D6C917522EE4,1F06EE8596B7DD41,1FB0EBA5FEBD1B5A,C0F138D79131F8C1
info: rtx.volumetricTransmittanceColor = 0.9, 0.89, 0.88
info: rtx.volumetricTransmittanceMeasurementDistance = 20000.0
info: rtx.ignoreLights = 460306E97FB2D4B5,2D5AC1ADC56A42FD,
info: rtx.hideInstanceTextures =
info: rtx.viewModel.enable = True
info: rtx.playerModelBodyTextures = 2D5AC1ADC56A42FD,1BE7E510328AB010,DC8E4C587DF53D4C,
info: d3d9.maxEnabledLights = 32
info: rtx.particleTextures = C0BE016F97F55259,2CB02C7BB3702A1F,F12275CBAFC9CA75,12A8733BBDF0FE20,3AEFA6FD5CF2DEB4,9F874078BE0C83FF,A5153B06569D6510,CD28C5A663826A6C,9C5D83E7E6B76A7A,F54E5ECA2E1504FD,577C6F86C18AAAA5,EEEF6F901EEE1164,F3DF557E6DDC103C,554AE68A890A90FB,FFC88527F4693A87,9DED9E2A03234E95,4DEEF5C779DDC88A,bd6fe490eca6a50f,63FF8A68ADB06117,05054E94DD6BB441,0C50217D8C6FDCC2,49E4EC22E559AFC2,280AC336CFC68401,394800E61100412F,285E8D0537EBEBA1,7862B129760B74F0,6253F3CDC90DC6FB,69E5FE25984A5529,FFCE11F1540354CA,232AE6FEF8EEF0BD,105F7D19ED93147E,
info: rtx.fogRemapMaxDistanceMin = 100.0f
info: rtx.beamTextures = ad7af1c4fca862e4,f116b8e9da308ee8,059b0044c2e2d9dd,
info: rtx.decalTextures = 0464EB8194DD2139,077416B246F7EBF9,0D21C78830B9B87E,0E0905D9231B2621,0F4986B12FBC9B10,1CC7CA1FD5C7CEBC,2288A5A74C035053,25AF94A27B585E5A,2DBF6CC9A5652816,2F38DA65B73883EE,35961208D8AA165B,37AF209A1A371D8F,3CE13ABFA28FB599,3DB98F1B93F4679A,40D969C3B7B837F2,474E1B6A2EA8F082,4E9D342DFAD12947,4F33C5B2342FA20B,5073D083DAE15E8B,508B88AC09F56141,51BD52AFFAAD4BE7,53841B078528D4EF,58DFED2F17277010,60F5B0BF449D5C5C,6643F8FF7C42CB18,6C9DB83C1D5A5254,7A619D021C573F04,7FE3253F3EC79C0D,810643D7974355CF,8B3FA1ED9319A08B,8D0AACAE9911101A,8DA1232E36B0AB4D,90B63328CD155524,9B35406FACCF2C8F,A5D050857A01EE5D,AAAB0CB0C06F9934,AE6FC0599B192217,B0BA2CC643F93597,B68F559B25BF12AE,B798B753E4B43330,B93C3AF34B6F3980,C045D91DACCA62EB,C3BA8F2EC836E2B1,C41860E9CD66844C,C805C1C433BE9CC3,C9603739E8F2686B,C97FD37AF7708F22,D466A216C1A295DA,D51BD114D87C00BD,E0062D64AC9BAC08,E37B04B0085B6401,E83D04C31FE08619,E9FD72BAAB0C5FD0,EF607C1AF136DF26,F4661A1B6AA2E97B,F600C3C5174DBF69,F974DA687E700B25,FAD5EEA07EE81FCA,FBF1F662D1232979,FCF7F7862B76C49F,FF487E33FC613B9C,ED9A4736E697A97B,5585E3941BBD8A30,27C8BA6D1FB47A6A,6F1EAF2F9481C02F,121AF2BCC5B5AFCA,215BAAFC5A07B208,739825af5ff7b600,8f622d6d3b46b751,
info: rtx.postfx.motionBlurDynamicDeduction = 0.075
info: rtx.dynamicDecalTextures = f017847a501d804b,a65293be7ea5f7b7,
info: rtx.rayPortalModelWidthAxis = 0.0, 1.0, 0.0
info: rtx.worldSpaceUiTextures = 2F0654813BA4509B,E5A693D8A8BE5D34,62902E857F4B7230,38F233758BDF24F1,D764F53F9492150B,03027CD7C8492876,20D8A0C0EF108A33,49B4A977C4971EBC,34EBDE3214C50C43,FCECEDB4661B60EE,903E97BD3086C74B,CA8490701F86CB04,353CEC6EDBFBE689,28CB3CB457979BDC,49A6D4FA0F562B5C,1954FDFC34E8D819,9C16F4679F33F113,87770D9B57CED8C1,C7E5ED72431C4A6F,
info: rtx.viewModel.viewRelativeOffsetMeters = 0.005, -0.002, -0.055
info: rtx.worldSpaceUiBackgroundTextures = ece63a6d1de44f11
info: rtx.froxelGridResolutionScale = 16
info: rtx.skyBoxTextures = ED271AB781D49A9A,3574F482B41905E8,C5C302766FA5F91D,B25CD04A355C45D9,BD2CBBFAECF0168C,9083D293A167C5B,6CB534F9ACD206D5,CA4F5DA4FBB99FFC,
info: rtx.animatedWaterTextures = 522E5513DB9638B6,
info: rtx.uniqueObjectDistance = 300.0
info: rtx.enableNearPlaneOverride = True
info: rtx.rayPortalModelTextureHashes = 5EC61BC800744B26, DFDACB6DE1C7741E
info: rtx.postfx.motionBlurMinimumVelocityThresholdInPixel = 1.5
info: rtx.postfx.blurDiameterFraction = 0.02
info: rtx.enableVolumetricLighting = True
info: rtx.fogRemapTransmittanceMeasurementDistanceMin = 2000.0f
info: rtx.temporalAA.colorClampingFactor = 1.0f
info: rtx.rayPortalEnabled = True
info: rtx.rayPortalModelNormalAxis = 1.0, 0.0, 0.0
info: rtx.useObsoleteHashOnTextureUpload = True
info: rtx.rayPortalSamplingWeightMaxDistance = 10000.0
info: rtx.viewModel.scale = 0.4
info: rtx.rayPortalCameraHistoryCorrection = True
info: rtx.rayPortalCameraInBetweenPortalsCorrection = True
info: rtx.postfx.exposureFraction = 0.4
info: rtx.effectLightPlasmaBall = True
info: rtx.enableFogRemap = True
info: rtx.froxelDepthSlices = 48
info: rtx.fogRemapMaxDistanceMax = 4000.0f
info: rtx.fogRemapTransmittanceMeasurementDistanceMax = 12000.0
info: rtx.temporalAA.maximumRadiance = 10000.0f
info: rtx.temporalAA.newFrameWeight = 0.05f
info: rtx.postfx.chromaticAberrationAmount = 0.0
info: rtx.postfx.motionBlurSampleCount = 4
info: rtx.postfx.motionBlurJitterStrength = 0.6
info: rtx.postfx.vignetteRadius = 0.8
info: rtx.postfx.enableMotionBlurNoiseSample = True
info: rtx.postfx.chromaticCenterAttenuationAmount = 0.975
info: rtx.postfx.vignetteIntensity = 1.0
info: rtx.postfx.vignetteSoftness = 0.1
info: rtx.nativeMipBias = 0.9
info: rtx.upscalingMipBias = -0.4
info: rtx.assetEstimatedSizeGB = 12
info: rtx.legacyMaterial.roughnessConstant = 0.1
info: rtx.geometryGenerationHashRuleString = positions,indices,texcoords,legacypositions0,legacypositions1,legacyindices,geometrydescriptor
info: Found config file: rtx.conf
info: positions
info: indices
info: texcoords
info: legacypositions0
info: legacypositions1
info: legacyindices
info: geometrydescriptor
info: positions
info: indices
info: geometrydescriptor
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_physical_device_properties2
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: Enabled Layer Names:
info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info: NVIDIA GeForce RTX 4080:
info: Driver: 531.41.0
info: Vulkan: 1.3.236
info: Memory Heap[0]:
info: Size: 16064 MiB
info: Flags: 0x1
info: Memory Type[1]: Property Flags = 0x1
info: Memory Type[4]: Property Flags = 0x7
info: Memory Heap[1]:
info: Size: 16340 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x6
info: Memory Type[3]: Property Flags = 0xe
info: Process set as DPI aware
info: Detected GPU device ID is 0x2704, vendor ID is 0x10de
info: Device properties:
info: Device name: : NVIDIA GeForce RTX 4080
info: Driver version : 531.41.0
info: Enabled device extensions:
info: VK_EXT_4444_formats
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_extended_dynamic_state
info: VK_EXT_full_screen_exclusive
info: VK_EXT_memory_priority
info: VK_EXT_opacity_micromap
info: VK_EXT_robustness2
info: VK_EXT_shader_demote_to_helper_invocation
info: VK_EXT_shader_viewport_index_layer
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_acceleration_structure
info: VK_KHR_buffer_device_address
info: VK_KHR_create_renderpass2
info: VK_KHR_deferred_host_operations
info: VK_KHR_depth_stencil_resolve
info: VK_KHR_draw_indirect_count
info: VK_KHR_driver_properties
info: VK_KHR_image_format_list
info: VK_KHR_pipeline_library
info: VK_KHR_push_descriptor
info: VK_KHR_ray_query
info: VK_KHR_ray_tracing_pipeline
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_shader_float16_int8
info: VK_KHR_shader_float_controls
info: VK_KHR_swapchain
info: VK_KHR_synchronization2
info: VK_NVX_binary_import
info: VK_NVX_image_view_handle
info: VK_NV_low_latency
info: VK_NV_ray_tracing_invocation_reorder
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 0
info: sampleRateShading : 1
info: dualSrcBlend : 0
info: logicOp : 0
info: multiDrawIndirect : 0
info: drawIndirectFirstInstance : 0
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 1
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 1
info: fragmentStoresAndAtomics : 0
info: shaderImageGatherExtended : 0
info: shaderStorageImageExtendedFormats : 0
info: shaderStorageImageReadWithoutFormat : 0
info: shaderStorageImageWriteWithoutFormat : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 0
info: shaderInt64 : 0
info: variableMultisampleRate : 0
info: hostQueryReset : 1
info: VK_EXT_4444_formats
info: formatA4R4G4B4 : 1
info: formatA4B4G4R4 : 1
info: VK_EXT_custom_border_color
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_extended_dynamic_state
info: extendedDynamicState : 1
info: VK_EXT_memory_priority
info: memoryPriority : 1
info: VK_EXT_robustness2
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 0
info: nullDescriptor : 1
info: VK_EXT_shader_demote_to_helper_invocation
info: shaderDemoteToHelperInvocation : 1
info: VK_EXT_transform_feedback
info: transformFeedback : 1
info: geometryStreams : 0
info: VK_EXT_vertex_attribute_divisor
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_buffer_device_address
info: bufferDeviceAddress : 1
info: Queue families:
info: Graphics : 0
info: Transfer : 1
info: Async Compute : 2
info: DXVK: Read 3837 valid state cache entries
info: DXVK: Using 16 compiler threads
info: [GameCapturer] DXVK_RTX_CAPTURE_ENABLE_ON_FRAME:
warn: [GameCapturer] LSS USD Plugins failed to load.
warn: Cannot find rtx-remix\mods\ under current directory: C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2
info: Automatic Raytrace Mode Preset in use (Set rtx.raytraceModePreset to something other than Auto use a non-automatic preset)
info: NVIDIA architecture detected, setting default raytrace modes to Trace Ray (GBuffer/Indirect Integrate) and Ray Query (Direct Integrate)
info: [RTX info] Opacity Micromap: supported
info: [RTX info] Shader Execution Reordering: supported
info: [RTX info] Shader Execution Reordering: disabled
info: CPU supports SIMD: AVX2
info: D3D9DeviceEx::ResetSwapChain:
info: Requested Presentation Parameters
info: - Width: 1920
info: - Height: 1080
info: - Format: D3D9Format::A8R8G8B8
info: - Auto Depth Stencil: true
info: ^ Format: D3D9Format::D24S8
info: - Windowed: true
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 1920x1080
info: Image count: 2
info: Exclusive FS: 2
info: No winproc detected, initiating bridge message channel for: 0000000000310542
warn: D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_MULTISAMPLEANTIALIAS
warn: D3D9Texture2D::QueryInterface: Unknown interface query
warn: 794950f2-adfc-458a-905e-10a10b0b503b
info: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG established.
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 1920x1080
info: Image count: 2
info: Exclusive FS: 2
info: [RTX-Compatibility-Info] Shader usage detected, try enabling VertexCapture for this application.
info: [RTX-Compatibility-Info] Trying to raytrace but not detecting a valid camera.
info: Reflex enable attempt, mode=true
info: [RTX-Compatibility-Info] Found a draw call to a non-primary render target. Falling back to rasterization
info: [RTX-Compatibility-Info] Skipped drawcall, colour write disabled.
info: Serializing config file: rtx.conf
info: Serializing config file: rtx.conf
info: Serializing config file: rtx.conf
info: uitextures - added 8CB9ADDB9289B478
info: uitextures - removed 8CB9ADDB9289B478
info: Serializing config file: rtx.conf
info: uitextures - added 441282E47FE7CB64
info: Serializing config file: rtx.conf
info: [RTX] Opacity Micromap: enabled
info: [GameCapturer][0000] New capture
info: RenderPass GBuffer Raytrace Mode: Trace Ray (RGS)
info: RenderPass Integrate Direct Raytrace Mode: Ray Query (CS)
info: RenderPass Integrate Indirect Raytrace Mode: Trace Ray (RGS)
info: [GameCapturer][0000] Begin USD export
info: [GameExporter][0000] Export start
info: [GameExporter][0000] Export end
info: [GameCapturer][0000] End USD export