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AnatolySnegovskiy avatar AnatolySnegovskiy commented on July 27, 2024 1

Path 4gb https://www.nexusmods.com/oblivion/mods/45576?tab=files&file_id=1000008086
solves the rimix initialization problem.
But the game still does not start, the black screen hangs, the window mode also does not help.

Log d3d9.log

[19:31:53.218] info: No default config found for: C:\Program Files (x86)\Steam\steamapps\common\Oblivion\Oblivion.exe
[19:31:53.218] info: Trying to open config file: C:\Program Files (x86)\Steam\steamapps\common\Oblivion.trex\bridge.conf
[19:31:53.218] info: Using shared heap for textures.
[19:31:53.219] info: Using shared heap for static buffers.
[19:31:53.219] info: Using shared heap for dynamic buffers.
[19:31:53.219] info: ==================
[19:31:53.219] info: NVIDIA RTX Remix Bridge Client
[19:31:53.219] info: ==================
[19:31:53.219] info: Version: remix-0.1.1-2-gdc825b6
[19:31:53.219] info: Loaded d3d9.dll from C:\Program Files (x86)\Steam\steamapps\common\Oblivion\Oblivion.exe
[19:31:53.220] warn: Injected DirectInput8Create proc detected!
[19:31:53.220] info: DirectInput8 hook attached.
[19:31:53.222] warn: Injected DirectInputCreate proc detected!
[19:31:53.229] info: DirectInput hook attached.
[19:31:53.229] info: Initializing new shared memory object.
[19:31:53.255] info: Shared memory: [ClientChannel_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully!
[19:31:53.255] info: Initializing new shared memory object.
[19:31:53.264] info: Shared memory: [ServerChannel_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully!
[19:31:53.265] info: Initializing new shared memory object.
[19:31:53.265] info: Shared memory: [SharedDataHeap_meta_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully!
[19:31:53.265] info: Initializing new shared memory object.
[19:31:53.341] info: Shared memory: [SharedDataHeap_data_0_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully!
[19:31:53.342] info: Initializing new shared memory object.
[19:31:53.426] info: Shared memory: [SharedDataHeap_data_1_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully!
[19:31:53.427] info: Launching server with GUID fddeac15-c0c5-4357-b82f-477ecaf30e18
[19:31:53.441] info: Sending SYN command, waiting for ACK from server...
[19:31:53.665] info: Ack received! Handshake completed! Telling server to continue waiting for commands...
[19:31:53.665] info: Server crash recovery enabled
[19:31:53.910] info: Creating a thread-safe D3D9 device.
[19:31:53.910] debug: Creating Device...
[19:31:53.910] debug: ...server-side D3D9 device creation command sent...
[19:31:53.911] debug: ...waiting for create device ack response from server...
[19:31:55.123] debug: ...create device response received from server...
[19:31:55.123] debug: ...server-side D3D9 device successfully created...
[19:31:55.123] debug: ...Device successfully created!

Oblivion_d3d9.log:
info: D3D9DeviceEx::ResetSwapChain:
info: Requested Presentation Parameters
info: - Width: 1024
info: - Height: 768
info: - Format: D3D9Format::X8R8G8B8
info: - Auto Depth Stencil: true
info: ^ Format: D3D9Format::D24S8
info: - Windowed: true
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 1024x768
info: Image count: 2
info: Exclusive FS: 2
info: No winproc detected, initiating bridge message channel for: 0000000000020D48
warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying...
warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying...
...

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jhaapasa avatar jhaapasa commented on July 27, 2024

Thanks for the report! We are looking into this.

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DarianLStephens avatar DarianLStephens commented on July 27, 2024

Assuming the Fixed Function Pipeline requirement still holds for RTX Remix, then this would probably be pretty normal, since Oblivion uses shaders.

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Rmurray2006 avatar Rmurray2006 commented on July 27, 2024

Yep can confirm uses the Shader 3 prefix

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CyberAP avatar CyberAP commented on July 27, 2024

I can confirm it works well with the latest dxvk-remix and bridge-remix. Guide on how to install (sorry for Discord): https://discord.com/channels/1028444667789967381/1097339713062441031/1142198541721288875

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Rmurray2006 avatar Rmurray2006 commented on July 27, 2024

Path 4gb https://www.nexusmods.com/oblivion/mods/45576?tab=files&file_id=1000008086 solves the rimix initialization problem. But the game still does not start, the black screen hangs, the window mode also does not help.

Log d3d9.log

[19:31:53.218] info: No default config found for: C:\Program Files (x86)\Steam\steamapps\common\Oblivion\Oblivion.exe [19:31:53.218] info: Trying to open config file: C:\Program Files (x86)\Steam\steamapps\common\Oblivion.trex\bridge.conf [19:31:53.218] info: Using shared heap for textures. [19:31:53.219] info: Using shared heap for static buffers. [19:31:53.219] info: Using shared heap for dynamic buffers. [19:31:53.219] info: ================== [19:31:53.219] info: NVIDIA RTX Remix Bridge Client [19:31:53.219] info: ================== [19:31:53.219] info: Version: remix-0.1.1-2-gdc825b6 [19:31:53.219] info: Loaded d3d9.dll from C:\Program Files (x86)\Steam\steamapps\common\Oblivion\Oblivion.exe [19:31:53.220] warn: Injected DirectInput8Create proc detected! [19:31:53.220] info: DirectInput8 hook attached. [19:31:53.222] warn: Injected DirectInputCreate proc detected! [19:31:53.229] info: DirectInput hook attached. [19:31:53.229] info: Initializing new shared memory object. [19:31:53.255] info: Shared memory: [ClientChannel_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully! [19:31:53.255] info: Initializing new shared memory object. [19:31:53.264] info: Shared memory: [ServerChannel_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully! [19:31:53.265] info: Initializing new shared memory object. [19:31:53.265] info: Shared memory: [SharedDataHeap_meta_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully! [19:31:53.265] info: Initializing new shared memory object. [19:31:53.341] info: Shared memory: [SharedDataHeap_data_0_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully! [19:31:53.342] info: Initializing new shared memory object. [19:31:53.426] info: Shared memory: [SharedDataHeap_data_1_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully! [19:31:53.427] info: Launching server with GUID fddeac15-c0c5-4357-b82f-477ecaf30e18 [19:31:53.441] info: Sending SYN command, waiting for ACK from server... [19:31:53.665] info: Ack received! Handshake completed! Telling server to continue waiting for commands... [19:31:53.665] info: Server crash recovery enabled [19:31:53.910] info: Creating a thread-safe D3D9 device. [19:31:53.910] debug: Creating Device... [19:31:53.910] debug: ...server-side D3D9 device creation command sent... [19:31:53.911] debug: ...waiting for create device ack response from server... [19:31:55.123] debug: ...create device response received from server... [19:31:55.123] debug: ...server-side D3D9 device successfully created... [19:31:55.123] debug: ...Device successfully created!

Oblivion_d3d9.log: info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1024 info: - Height: 768 info: - Format: D3D9Format::X8R8G8B8 info: - Auto Depth Stencil: true info: ^ Format: D3D9Format::D24S8 info: - Windowed: true info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1024x768 info: Image count: 2 info: Exclusive FS: 2 info: No winproc detected, initiating bridge message channel for: 0000000000020D48 warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying... warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying... ...

threadpolicy needs to be set to 1 in dxvk or bridge

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Rmurray2006 avatar Rmurray2006 commented on July 27, 2024

Path 4gb https://www.nexusmods.com/oblivion/mods/45576?tab=files&file_id=1000008086 solves the rimix initialization problem. But the game still does not start, the black screen hangs, the window mode also does not help.
Log d3d9.log
[19:31:53.218] info: No default config found for: C:\Program Files (x86)\Steam\steamapps\common\Oblivion\Oblivion.exe [19:31:53.218] info: Trying to open config file: C:\Program Files (x86)\Steam\steamapps\common\Oblivion.trex\bridge.conf [19:31:53.218] info: Using shared heap for textures. [19:31:53.219] info: Using shared heap for static buffers. [19:31:53.219] info: Using shared heap for dynamic buffers. [19:31:53.219] info: ================== [19:31:53.219] info: NVIDIA RTX Remix Bridge Client [19:31:53.219] info: ================== [19:31:53.219] info: Version: remix-0.1.1-2-gdc825b6 [19:31:53.219] info: Loaded d3d9.dll from C:\Program Files (x86)\Steam\steamapps\common\Oblivion\Oblivion.exe [19:31:53.220] warn: Injected DirectInput8Create proc detected! [19:31:53.220] info: DirectInput8 hook attached. [19:31:53.222] warn: Injected DirectInputCreate proc detected! [19:31:53.229] info: DirectInput hook attached. [19:31:53.229] info: Initializing new shared memory object. [19:31:53.255] info: Shared memory: [ClientChannel_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully! [19:31:53.255] info: Initializing new shared memory object. [19:31:53.264] info: Shared memory: [ServerChannel_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully! [19:31:53.265] info: Initializing new shared memory object. [19:31:53.265] info: Shared memory: [SharedDataHeap_meta_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully! [19:31:53.265] info: Initializing new shared memory object. [19:31:53.341] info: Shared memory: [SharedDataHeap_data_0_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully! [19:31:53.342] info: Initializing new shared memory object. [19:31:53.426] info: Shared memory: [SharedDataHeap_data_1_fddeac15-c0c5-4357-b82f-477ecaf30e18] created and initialized successfully! [19:31:53.427] info: Launching server with GUID fddeac15-c0c5-4357-b82f-477ecaf30e18 [19:31:53.441] info: Sending SYN command, waiting for ACK from server... [19:31:53.665] info: Ack received! Handshake completed! Telling server to continue waiting for commands... [19:31:53.665] info: Server crash recovery enabled [19:31:53.910] info: Creating a thread-safe D3D9 device. [19:31:53.910] debug: Creating Device... [19:31:53.910] debug: ...server-side D3D9 device creation command sent... [19:31:53.911] debug: ...waiting for create device ack response from server... [19:31:55.123] debug: ...create device response received from server... [19:31:55.123] debug: ...server-side D3D9 device successfully created... [19:31:55.123] debug: ...Device successfully created!
Oblivion_d3d9.log: info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1024 info: - Height: 768 info: - Format: D3D9Format::X8R8G8B8 info: - Auto Depth Stencil: true info: ^ Format: D3D9Format::D24S8 info: - Windowed: true info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1024x768 info: Image count: 2 info: Exclusive FS: 2 info: No winproc detected, initiating bridge message channel for: 0000000000020D48 warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying... warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying... ...

threadpolicy needs to be set to 1 in dxvk or bridge

not to mention, in the project i've started in discord. we use the dxvk portion and delete the bridge config in the trex folder

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mirh avatar mirh commented on July 27, 2024

So.. I seem to understand this could be closed?

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NV-LL avatar NV-LL commented on July 27, 2024

Thank you for confirming! We'll close this out.

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