Topic: bgfx Goto Github
Some thing interesting about bgfx
Some thing interesting about bgfx
bgfx,Pascal bindings to the C API for BGFX, "a cross-platform, graphics API agnostic, Bring Your Own Engine/Framework style rendering library".
User: akira13641
bgfx,A voxel sandbox game with procedurally generated open world, utilizing a multi-threaded chunk mesh renderer which supports AO and shadow mapping, as well as a database to save player and world states.
User: alanjian85
bgfx,Small bgfx guide
User: alihene222
bgfx,A PC Music Disk, 9 electro & hip/hop tracks with a 3D interface.
User: astrofra
bgfx,Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
User: clibequilibrium
bgfx,Data-oriented C# Game Engine with libraries & shaders hot-reloading.
User: clibequilibrium
bgfx,When zig meets bgfx.
Organization: cyberegoorg
bgfx,imgui multi-viewport with SDL + bgfx
User: dashandslash
bgfx,Easily build your application using Imgui multi-viewport, SDL3 and BGFX
User: dashandslash
bgfx,Qt6 QQuickItem with BGFX renderer
User: dashandslash
bgfx,Fast fluid simulation in Python :snake:
User: fbertola
bgfx,2D/3D cross platform game framework
User: feserr
bgfx,A lightweight cross-platform C++ game engine based on bgfx and SDL2
User: fountainment
bgfx,bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.
User: fredakilla
bgfx,Cross-platform C++ 2D / 3D game engine.
User: fredakilla
bgfx,A renderer for ioquake3 that uses bgfx.
User: jpcy
bgfx,Minimal zig project to get bgfx running with sdl2
User: lakebythewoods
bgfx,Cross-platform gaming kit in the D programming language
Organization: lispysnake
Home Page: https://lispysnake.com
bgfx,A cross-platform game engine/editor written in modern C++ (WIP)
Organization: meta4d-me
bgfx,Igneous is an open source game engine written in C++.
Organization: missingbitstudios
bgfx,This is a middleware repository that eases up the work with BGFX, GLFW, IMGUI and GLM.
Organization: paper-cranes-ltd
Home Page: https://paper-cranes-ltd.github.io/big2-stack/
bgfx,Buggy (!) skeleton program to integrate Qt5 + bgfx on Windows platform
User: petrppetrov
bgfx,Clustered shading implementation with bgfx
User: pezcode
bgfx,
User: podgorskiy
bgfx,cocos2d-x-lite use bgfx as the rendering backend
User: quicklyslow
bgfx,Minimalist 3D game engine in Clojure
User: roman01la
bgfx,Cross-platform entry point library
Organization: rudjigames
bgfx,Renders text using STB_Truetype in pure SDL
User: snappertt
bgfx,A graphical user interface to annotate point clouds and 3D data.
Organization: strayrobots
bgfx,Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library
Organization: swiftgfx
bgfx,Simple program sample using ImWindow and BGFX
User: thennequin
bgfx,A demo that blurs a scene with an image mask
User: vladserhiienko
bgfx,C/C++ Application Framework
Organization: wiimag
Home Page: https://wiimag.com
bgfx,The 3D game engine so good it has my name in it.
User: wobbier
bgfx,bigg (bgfx + imgui + glfw + glm) + utils
User: yuki-koyama
bgfx,Hello-world project for bgfx + GLFW managed by CMake
User: yuki-koyama
bgfx,3d rts game
User: zacharycarter
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