HCPLab
Pengcheng Laboratory & SYSU HCP Lab
We appreciate any useful suggestions for improvement of this paper list or survey from peers. Please raise issues or send an email to [email protected] and [email protected]. Thanks for your cooperation! We also welcome your pull requests for this project!
Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI
Yang Liu, Weixing Chen, Yongjie Bai, Guanbin Li, Wen Gao, Liang Lin
Embodied Artificial Intelligence (Embodied AI) is crucial for achieving Artificial General Intelligence (AGI) and serves as a foundation for various applications that bridge cyberspace and the physical world. Recently, the emergence of Multi-modal Large Models (MLMs) and World Models (WMs) have attracted significant attention due to their remarkable perception, interaction, and reasoning capabilities, making them a promising architecture for the brain of embodied agents. However, there is no comprehensive survey for Embodied AI in the era of MLMs. In this survey, we give a comprehensive exploration of the latest advancements in Embodied AI. Our analysis firstly navigates through the forefront of representative works of embodied robots and simulators, to fully understand the research focuses and their limitations. Then, we analyze four main research targets: 1) embodied perception, 2) embodied interaction, 3) embodied agent, and 4) sim-to-real adaptation, covering the state-of-the-art methods, essential paradigms, and comprehensive datasets. Additionally, we explore the complexities of MLMs in virtual and real embodied agents, highlighting their significance in facilitating interactions in dynamic digital and physical environments. Finally, we summarize the challenges and limitations of embodied AI and discuss their potential future directions. We hope this survey will serve as a foundational reference for the research community and inspire continued innovation.
- [2024.08.02] We regularly update the project weekly!
- [2024.07.29] We have updated the project!
- [2024.07.22] We have updated the paper list and other useful embodied projects!
- [2024.07.10] We release the first version of the survey on Embodied AI PDF!
- [2024.07.10] We release the first version of the paper list for Embodied AI. This page is continually updating!
- Books & Surveys
- Embodied Simulators
- Embodied Perception
- Embodied Interaction
- Embodied Agent
- Sim-to-Real Adaptation
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Multimodal Large Models: The New Paradigm of Artificial General Intelligence, Publishing House of Electronics Industry (PHE), 2024
Yang Liu, Liang Lin
[Page] -
Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI, arXiv:2407.06886, 2024
Yang Liu, Weixing Chen, Yongjie Bai, Guanbin Li, Wen Gao, Liang Lin.
[Paper] -
A Survey on Vision-Language-Action Models for Embodied AI, arXiv:2405.14093, 2024
Yueen Ma, Zixing Song, Yuzheng Zhuang, Jianye Hao, Irwin King
[Paper] -
Towards Generalist Robot Learning from Internet Video: A Survey, arXiv:2404.19664, 2024
McCarthy, Robert, Daniel CH Tan, Dominik Schmidt, Fernando Acero, Nathan Herr, Yilun Du, Thomas G. Thuruthel, and Zhibin Li.
[Paper] -
A Survey on Robotics with Foundation Models: toward Embodied AI, arXiv:2402.02385, 2024
Zhiyuan Xu, Kun Wu, Junjie Wen, Jinming Li, Ning Liu, Zhengping Che, and Jian Tang.
[Paper] -
Toward general-purpose robots via foundation models: A survey and meta-analysis, arXiv:2312.08782, 2023
Yafei Hu, Quanting Xie, Vidhi Jain, Jonathan Francis, Jay Patrikar, Nikhil Keetha, Seungchan Kim et al.
[Paper] -
A survey of embodied ai: From simulators to research tasks, IEEE Transactions on Emerging Topics in Computational Intelligence, 2022
Jiafei Duan, Samson Yu, Hui Li Tan, Hongyuan Zhu, Cheston Tan
[Paper] -
The development of embodied cognition: Six lessons from babies, Artificial life, 2005
Linda Smith, Michael Gasser
[Paper] -
Embodied artificial intelligence: Trends and challenges, Lecture notes in computer science, 2004
Rolf Pfeifer, Fumiya Iida
[Paper]
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Nvidia isaac sim: Robotics simulation and synthetic data, NVIDIA, 2023 [page]
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Design and use paradigms for gazebo, an open-source multi-robot simulator, IROS, 2004 Koenig, Nathan, Andrew, Howard. [page]
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Pybullet, a python module for physics simulation for games, robotics and machine learning, 2016 Coumans, Erwin, Yunfei, Bai.
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Webots: open-source robot simulator Cyberbotics [page, code]
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MuJoCo: A physics engine for model-based control, IROS, 2012 Todorov, Emanuel, Tom, Erez, Yuval, Tassa. [page, code]
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Unity: A general platform for intelligent agents, ArXiv, 2020 Juliani, Arthur, Vincent-Pierre, Berges, Ervin, Teng, Andrew, Cohen, Jonathan, Harper, Chris, Elion, Chris, Goy, Yuan, Gao, Hunter, Henry, Marwan, Mattar, Danny, Lange. [page]
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AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles, Field and Service Robotics, 2017 Shital Shah, , Debadeepta Dey, Chris Lovett, Ashish Kapoor. [page]
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Aerial Gym -- Isaac Gym Simulator for Aerial Robots, ArXiv, 2023 Mihir Kulkarni and Theodor J. L. Forgaard and Kostas Alexis. [paper]
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Modular open robots simulation engine: Morse, ICRA, 2011 Echeverria, Gilberto and Lassabe, Nicolas and Degroote, Arnaud and Lemaignan, S{'e}verin [page]
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V-REP: A versatile and scalable robot simulation framework, IROS, 2013 Rohmer, Eric, Surya PN, Singh, Marc, Freese. [page]
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ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation, NeurIPS, 2021
Gan, Chuang, J., Schwartz, Seth, Alter, Martin, Schrimpf, James, Traer, JulianDe, Freitas, Jonas, Kubilius, Abhishek, Bhandwaldar, Nick, Haber, Megumi, Sano, Kuno, Kim, Elias, Wang, Damian, Mrowca, Michael, Lingelbach, Aidan, Curtis, KevinT., Feigelis, DavidM., Bear, Dan, Gutfreund, DavidD., Cox, JamesJ., DiCarlo, JoshH., McDermott, JoshuaB., Tenenbaum, Daniel, Yamins.
[page] -
iGibson 1.0: A Simulation Environment for Interactive Tasks in Large Realistic Scenes, IROS, 2021
Shen, Bokui, Fei, Xia, Chengshu, Li, Roberto, Martín-Martín, Linxi, Fan, Guanzhi, Wang, Claudia, Pérez-D’Arpino, Shyamal, Buch, Sanjana, Srivastava, Lyne, Tchapmi, Micael, Tchapmi, Kent, Vainio, Josiah, Wong, Li, Fei-Fei, Silvio, Savarese.
[page] -
SAPIEN: A SimulAted Part-Based Interactive ENvironment, CVPR, 2020
Xiang, Fanbo, Yuzhe, Qin, Kaichun, Mo, Yikuan, Xia, Hao, Zhu, Fangchen, Liu, Minghua, Liu, Hanxiao, Jiang, Yifu, Yuan, He, Wang, Li, Yi, Angel X., Chang, Leonidas J., Guibas, Hao, Su.
[page] -
Habitat: A Platform for Embodied AI Research, ICCV, 2019
Savva, Manolis, Abhishek, Kadian, Oleksandr, Maksymets, Yili, Zhao, Erik, Wijmans, Bhavana, Jain, Julian, Straub, Jia, Liu, Vladlen, Koltun, Jitendra, Malik, Devi, Parikh, Dhruv, Batra.
[page] -
VirtualHome: Simulating Household Activities Via Programs, CVPR, 2018
Puig, Xavier, Kevin, Ra, Marko, Boben, Jiaman, Li, Tingwu, Wang, Sanja, Fidler, Antonio, Torralba.
[page] -
Matterport3D: Learning from RGB-D Data in Indoor Environments, 3DV, 2017
Chang, Angel, Angela, Dai, Thomas, Funkhouser, Maciej, Halber, Matthias, Niebner, Manolis, Savva, Shuran, Song, Andy, Zeng, Yinda, Zhang.
[page] -
AI2-THOR: An Interactive 3D Environment for Visual AI. arXiv, 2017
Kolve, Eric, Roozbeh, Mottaghi, Daniel, Gordon, Yuke, Zhu, Abhinav, Gupta, Ali, Farhadi.
[page] -
ProcTHOR: Large-Scale Embodied AI Using Procedural Generation, NeurIPS, 2022
Deitke, VanderBilt, Herrasti, Weihs, Salvador, Ehsani, Han, Kolve, Farhadi, Kembhavi, Mottaghi
[page] -
RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulation, arXiv, 2023
Wang, Yufei, Zhou, Xian, Feng, Chen, Tsun-Hsuan, Wang, Yian, Wang, Katerina, Fragkiadaki, Zackory, Erickson, David, Held, Chuang, Gan.
[page] -
Holodeck: Language Guided Generation of 3D Embodied AI Environments, CVPR, 2024
Yue Yang, , Fan-Yun Sun, Luca Weihs, Eli VanderBilt, Alvaro Herrasti, Winson Han, Jiajun Wu, Nick Haber, Ranjay Krishna, Lingjie Liu, Chris Callison-Burch, Mark Yatskar, Aniruddha Kembhavi, Christopher Clark.
[page] -
PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI, arxiv, 2024
Yang, Yandan, Baoxiong, Jia, Peiyuan, Zhi, Siyuan, Huang.
[page]
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MonoSLAM: Real-time single camera SLAM, IEEE T-PAMI 29. 6(2007): 1052–1067
Davison, Andrew J, Ian D, Reid, Nicholas D, Molton, Olivier, Stasse.
[page] -
A multi-state constraint Kalman filter for vision-aided inertial navigation, IROS, 2007
Mourikis, Anastasios I, Stergios I, Roumeliotis.
[page] -
Parallel tracking and mapping for small AR workspaces, ISMAR, 2007
Klein, Georg, David, Murray.
[page] -
ORB-SLAM: a versatile and accurate monocular SLAM system IEEE T-RO 31. 5(2015): 1147–1163
Mur-Artal, Raul, Jose Maria Martinez, Montiel, Juan D, Tardos.
[page] -
DTAM: Dense tracking and mapping in real-time, ICCV, 2011
Newcombe, Richard A, Steven J, Lovegrove, Andrew J, Davison.
[page] -
LSD-SLAM: Large-scale direct monocular SLAM, ECCV, 2014
Engel, Jakob, Thomas, Schops, Daniel, Cremers.
[page] -
Slam++: Simultaneous localisation and mapping at the level of objects, CVPR, 2013
Salas-Moreno, Renato F, Richard A, Newcombe, Hauke, Strasdat, Paul HJ, Kelly, Andrew J, Davison.
[page] -
Cubeslam: Monocular 3-d object slam, IEEE T-RO 35. 4(2019): 925–938
Yang, Shichao, Sebastian, Scherer.
[page] -
Hierarchical topic model based object association for semantic SLAM, IEEE T-VCG 25. 11(2019): 3052–3062
Zhang, Jianhua, Mengping, Gui, Qichao, Wang, Ruyu, Liu, Junzhe, Xu, Shengyong, Chen.
[page] -
Quadricslam: Dual quadrics from object detections as landmarks in object-oriented slam, IEEE Robotics and Automation Letters 4. 1(2018): 1–8.
Nicholson, Lachlan, Michael, Milford, Niko, Sünderhauf.
[page] -
So-slam: Semantic object slam with scale proportional and symmetrical texture constraints. IEEE Robotics and Automation Letters 7. 2(2022): 4008–4015.
Liao, Ziwei, Yutong, Hu, Jiadong, Zhang, Xianyu, Qi, Xiaoyu, Zhang, Wei, Wang.
[page] -
DS-SLAM: A semantic visual SLAM towards dynamic environments, IROS, 2018
Yu, Chao, Zuxin, Liu, Xin-Jun, Liu, Fugui, Xie, Yi, Yang, Qi, Wei, Qiao, Fei.
[page] -
DynaSLAM: Tracking, mapping, and inpainting in dynamic scenes, IEEE Robotics and Automation Letters 3. 4(2018): 4076–4083
Bescos, Berta, José M, Facil, Javier, Civera, José, Neira.
[page] -
SG-SLAM: A real-time RGB-D visual SLAM toward dynamic scenes with semantic and geometric information, IEEE Transactions on Instrumentation and Measurement 72. (2022): 1–12.
Cheng, Shuhong, Changhe, Sun, Shijun, Zhang, Dianfan, Zhang.
[page] -
OVD-SLAM: An online visual SLAM for dynamic environments, IEEE Sensors Journal, 2023.
He, Jiaming, Mingrui, Li, Yangyang, Wang, Hongyu, Wang.
[page] -
Gs-slam: Dense visual slam with 3d gaussian splatting, CVPR, 2024.
Yan, Chi, Delin, Qu, Dan, Xu, Bin, Zhao, Zhigang, Wang, Dong, Wang, Xuelong, Li.
[page] -
Multi-view 3d object detection network for autonomous driving, CVPR, 2017.
Chen, Xiaozhi, Huimin, Ma, Ji, Wan, Bo, Li, Tian, Xia.
[page] -
Pointpillars: Fast encoders for object detection from point clouds, CVPR, 2019.
Lang, Alex H, Sourabh, Vora, Holger, Caesar, Lubing, Zhou, Jiong, Yang, Oscar, Beijbom.
[page] -
Multi-view convolutional neural networks for 3d shape recognition, ICCV, 2015.
Su, Hang, Subhransu, Maji, Evangelos, Kalogerakis, Erik, Learned-Miller.
[page] -
Voxnet: A 3d convolutional neural network for real-time object recognition, IROS, 2015.
Maturana, Daniel, Sebastian, Scherer.
[page] -
Semantic scene completion from a single depth image, CVPR, 2017.
Song, Shuran, Fisher, Yu, Andy, Zeng, Angel X, Chang, Manolis, Savva, Thomas, Funkhouser.
[page] -
4d spatio-temporal convnets: Minkowski convolutional neural networks, CVPR, 2019.
Choy, Christopher, JunYoung, Gwak, Silvio, Savarese.
[page] -
3d semantic segmentation with submanifold sparse convolutional networks, CVPR, 2018.
Graham, Benjamin, Martin, Engelcke, Laurens, Van Der Maaten.
[page] -
Embodiedscan: A holistic multi-modal 3d perception suite towards embodied ai CVPR, 2024.
Wang, Tai, Xiaohan, Mao, Chenming, Zhu, Runsen, Xu, Ruiyuan, Lyu, Peisen, Li, Xiao, Chen, Wenwei, Zhang, Kai, Chen, Tianfan, Xue, others. [page] -
Pointnet: Deep learning on point sets for 3d classification and segmentation, CVPR, 2017.
Qi, Charles R, Hao, Su, Kaichun, Mo, Leonidas J, Guibas.
[[page](Pointnet: Deep learning on point sets for 3d classification and segmentation)] -
Pointnet++: Deep hierarchical feature learning on point sets in a metric space, NeurIPS, 2017.
Qi, Charles Ruizhongtai, Li, Yi, Hao, Su, Leonidas J, Guibas.
[page] -
Rethinking network design and local geometry in point cloud: A simple residual MLP framework, arXiv, 2022. Ma, Xu, Can, Qin, Haoxuan, You, Haoxi, Ran, Yun, Fu. [page]
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Point transformer, ICCV, 2021. Zhao, Hengshuang, Li, Jiang, Jiaya, Jia, Philip HS, Torr, Vladlen, Koltun.
[page] -
Swin3d: A pretrained transformer backbone for 3d indoor scene understanding, arXiv, 2023.
Yang, Yu-Qi, Yu-Xiao, Guo, Jian-Yu, Xiong, Yang, Liu, Hao, Pan, Peng-Shuai, Wang, Xin, Tong, Baining, Guo.
[page] -
Point transformer v2: Grouped vector attention and partition-based pooling, NeurIPS, 2022.
Wu, Xiaoyang, Yixing, Lao, Li, Jiang, Xihui, Liu, Hengshuang, Zhao.
[page] -
Point Transformer V3: Simpler Faster Stronger, CVPR, 2024. Wu, Xiaoyang, Li, Jiang, Peng-Shuai, Wang, Zhijian, Liu, Xihui, Liu, Yu, Qiao, Wanli, Ouyang, Tong, He, Hengshuang, Zhao.
[page] -
PointMamba: A Simple State Space Model for Point Cloud Analysis, arXiv, 2024.
Liang, Dingkang, Xin, Zhou, Xinyu, Wang, Xingkui, Zhu, Wei, Xu, Zhikang, Zou, Xiaoqing, Ye, Xiang, Bai.
[page] -
Point Could Mamba: Point Cloud Learning via State Space Model, arXiv, 2024.
Zhang, Tao, Xiangtai, Li, Haobo, Yuan, Shunping, Ji, Shuicheng, Yan.
[page] -
Mamba3d: Enhancing local features for 3d point cloud analysis via state space model, arXiv, 2024.
Han, Xu, Yuan, Tang, Zhaoxuan, Wang, Xianzhi, Li.
[page] -
The curious robot: Learning visual representations via physical interactions, ECCV, 2016.
Pinto, Lerrel, Dhiraj, Gandhi, Yuanfeng, Han, Yong-Lae, Park, Abhinav, Gupta.
[page] -
Transferring implicit knowledge of non-visual object properties across heterogeneous robot morphologies, ICRA, 2023.
Tatiya, Gyan, Jonathan, Francis, Jivko, Sinapov.
[page] -
Learning to look around: Intelligently exploring unseen environments for unknown tasks, CVPR, 2018.
Jayaraman, Dinesh, Kristen, Grauman.
[page] -
Neu-nbv: Next best view planning using uncertainty estimation in image-based neural rendering, IROS, 2023.
Jin, Liren, Xieyuanli, Chen, Julius, Rückin, Marija, Popovi'c.
[page] -
Off-policy evaluation with online adaptation for robot exploration in challenging environments, IEEE Robotics and Automation Letters, 2023.
Hu, Yafei, Junyi, Geng, Chen, Wang, John, Keller, Sebastian, Scherer.
[page] -
Evidential Active Recognition: Intelligent and Prudent Open-World Embodied Perception, CVPR, 2024.
Fan, Lei, Mingfu, Liang, Yunxuan, Li, Gang, Hua, Ying, Wu. [page] -
SpatialBot: Precise Spatial Understanding with Vision Language Models, arxiv, 2024.
Wenxiao Cai, Yaroslav Ponomarenko, Jianhao Yuan, Xiaoqi Li, Wankou Yang, Hao Dong, Bo Zhao. [page] -
Embodied Uncertainty-Aware Object Segmentations, IROS, 2024.
Xiaolin Fang, Leslie Pack Kaelbling, Tom ́as Lozano-P ́erez.
[page]
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ScanRefer: 3D Object Localization in RGB-D Scans using Natural Language, ECCV, 2020
Chen, Dave Zhenyu and Chang, Angel X and Nie{\ss}ner, Matthias
[page] -
ReferIt3D: Neural Listeners for Fine-Grained 3D Object Identification in Real-World Scenes, ECCV, 2020
Achlioptas, Panos and Abdelreheem, Ahmed and Xia, Fei and Elhoseiny, Mohamed and Guibas, Leonidas
[page] -
Text-guided graph neural networks for referring 3D instance segmentation, AAAI, 2021
Huang, Pin-Hao and Lee, Han-Hung and Chen, Hwann-Tzong and Liu, Tyng-Luh
[page] -
InstanceRefer: Cooperative Holistic Understanding for Visual Grounding on Point Clouds through Instance Multi-level Contextual Referring, ICCV, 2021
Yuan, Zhihao and Yan, Xu and Liao, Yinghong and Zhang, Ruimao and Wang, Sheng and Li, Zhen and Cui, Shuguang
[page] -
Free-form Description Guided 3D Visual Graph Network for Object Grounding in Point Cloud, CVPR, 2021
Feng, Mingtao and Li, Zhen and Li, Qi and Zhang, Liang and Zhang, XiangDong and Zhu, Guangming and Zhang, Hui and Wang, Yaonan and Mian, Ajmal
[page] -
SAT: 2D Semantics Assisted Training for 3D Visual Grounding, CVPR, 2021
Yang, Zhengyuan and Zhang, Songyang and Wang, Liwei and Luo, Jiebo
[page] -
LanguageRefer: Spatiallanguage model for 3D visual grounding, CVPR, 2021
Roh, Junha and Desingh, Karthik and Farhadi, Ali and Fox, Dieter
[page] -
3DVG-Transformer: Relation Modeling for Visual Grounding on Point Clouds, ICCV, 2021
Zhao, Lichen and Cai, Daigang and Sheng, Lu and Xu, Dong
[page] -
TransRefer3D: Entity-and-relation aware transformer for fine-grained 3D visual grounding, CVPR, 2021
He, Dailan and Zhao, Yusheng and Luo, Junyu and Hui, Tianrui and Huang, Shaofei and Zhang, Aixi and Liu, Si [page] -
Multi-view transformer for 3D visual grounding, CVPR, 2022
Huang, Shijia and Chen, Yilun and Jia, Jiaya and Wang, Liwei
[page] -
Look Around and Refer: 2D Synthetic Semantics Knowledge Distillation for 3D Visual Grounding, CVPR, 2022
Bakr, Eslam and Alsaedy, Yasmeen and Elhoseiny, Mohamed
[page] -
LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agent, arXix, 2023
Yang, Jianing and Chen, Xuweiyi and Qian, Shengyi and Madaan, Nikhil and Iyengar, Madhavan and Fouhey, David F and Chai, Joyce
[page] -
Visual Programming for Zero-shot Open-Vocabulary 3D Visual Grounding, arXix, 2023
Yuan, Zhihao and Ren, Jinke and Feng, Chun-Mei and Zhao, Hengshuang and Cui, Shuguang and Li, Zhen
[page] -
3D-SPS: Single-Stage 3D Visual Grounding via Referred Point Progressive Selection, CVPR, 2022
Luo, Junyu and Fu, Jiahui and Kong, Xianghao and Gao, Chen and Ren, Haibing and Shen, Hao and Xia, Huaxia and Liu, Si
[page] -
Bottom Up Top Down Detection Transformers for Language Grounding in Images and Point Clouds, ECCV, 2022
Jain, Ayush and Gkanatsios, Nikolaos and Mediratta, Ishita and Fragkiadaki, Katerina
[page] -
EDA: Explicit Text-Decoupling and Dense Alignment for 3D Visual Grounding, CVPR, 2023
Wu, Yanmin and Cheng, Xinhua and Zhang, Renrui and Cheng, Zesen and Zhang, Jian
[page] -
3d-vista: Pre-trained transformer for 3d vision and text alignment, ICCV, 2023
Ziyu Zhu, Xiaojian Ma, Yixin Chen, Zhidong Deng, Siyuan Huang, and Qing Li
[page] -
LeaF: Learning Frames for 4D Point Cloud Sequence Understanding, ICCV, 2023
Yunze Liu, Junyu Chen, Zekai Zhang, Li Yi
[page] -
SQA3D: Situated Question Answering in 3D Scenes, ICLR, 2023
Xiaojian Ma, Silong Yong, Zilong Zheng, Qing Li, Yitao Liang, Song-Chun Zhu, and Siyuan Huang
[page]) -
ShapeLLM: Universal 3D Object Understanding for Embodied Interaction, arxiv, 2024
Zekun Qi, Runpei Dong, Shaochen Zhang, Haoran Geng, Chunrui Han, Zheng Ge, He Wang, Li Yi, Kaisheng Ma
[page]) -
LEO: An Embodied Generalist Agent in 3D World, ICML, 2024
Jiangyong Huang, Silong Yong, Xiaojian Ma, Xiongkun Linghu, Puhao Li, Yan Wang, Qing Li, Song-Chun Zhu, Baoxiong Jia, and Siyuan Huang
[page] -
SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding, ECCV, 2024
Baoxiong Jia, Yixin Chen, Huangyue Yu, Yan Wang, Xuesong Niu, Tengyu Liu, Qing Li, and Siyuan Huang
[page] -
PQ3D: Unifying 3D Vision-Language Understanding via Promptable Queries, ECCV, 2024
Ziyu Zhu, Zhuofan Zhang, Xiaojian Ma, Xuesong Niu, Yixin Chen, Baoxiong Jia, Zhidong Deng, Siyuan Huang, and Qing Li
[page] -
MultiPLY: A Multisensory Object-Centric Embodied Large Language Model in 3D World, CVPR, 2024
Yining Hong, Zishuo Zheng, Peihao Chen, Yian Wang, Junyan Li, Chuang Gan
[page] -
MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception, CVPR, 2024
Yiran Qin, Enshen Zhou, Qichang Liu, Zhenfei Yin, Lu Sheng, Ruimao Zhang, Yu Qiao, Jing Shao
[page] -
MaskClustering: View Consensus based Mask Graph Clustering for Open-Vocabulary 3D Instance Segmentation, CVPR, 2024
Mi Yan, Jiazhao Zhang, Yan Zhu, He Wang
[page] -
TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding, CVPR, 2024
Yun Liu, Haolin Yang, Xu Si, Ling Liu, Zipeng Li, Yuxiang Zhang, Yebin Liu, Li Yi
[page] -
MMScan: A Multi-Modal 3D Scene Dataset with Hierarchical Grounded Language Annotations, arxiv, 2024
Ruiyuan Lyu, Tai Wang, Jingli Lin, Shuai Yang, Xiaohan Mao, Yilun Chen, Runsen Xu, Haifeng Huang, Chenming Zhu, Dahua Lin, Jiangmiao Pang
[page]
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Vision-and-Language Navigation: Interpreting Visually-Grounded Navigation Instructions in Real Environments, CVPR, 2018.
Anderson, Peter, Qi, Wu, Damien, Teney, Jake, Bruce, Mark, Johnson, Niko, Sunderhauf, Ian, Reid, Stephen, Gould, Anton, Hengel.
[page] -
Stay on the Path: Instruction Fidelity in Vision-and-Language Navigation, ACL, 2019.
Jain, Vihan, Gabriel, Magalhaes, Alexander, Ku, Ashish, Vaswani, Eugene, Ie, Jason, Baldridge.
[page] -
Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments, ECCV, 2020.
Krantz, Jacob and Wijmans, Erik and Majumdar, Arjun and Batra, Dhruv and Lee, Stefan.
[page] -
TOUCHDOWN: Natural Language Navigation and Spatial Reasoning in Visual Street Environments, CVPR, 2019.
Chen, Howard, Alane, Suhr, Dipendra, Misra, Noah, Snavely, Yoav, Artzi.
[page] -
REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments, CVPR, 2020.
Qi, Yuankai, Qi, Wu, Peter, Anderson, Xin, Wang, William Yang, Wang, Chunhua, Shen, Anton, Hengel.
[page] -
SOON: Scenario Oriented Object Navigation with Graph-based Exploration, CVPR, 2021.
Zhu, Fengda, Xiwen, Liang, Yi, Zhu, Qizhi, Yu, Xiaojun, Chang, Xiaodan, Liang.
[page] -
Find What You Want: Learning Demand-conditioned Object Attribute Space for Demand-driven Navigation, NIPS, 2023.
Wang, Chen, Li, Wu, Dong.
[page] -
ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks, CVPR, 2020.
Shridhar, Mohit, Jesse, Thomason, Daniel, Gordon, Yonatan, Bisk, Winson, Han, Roozbeh, Mottaghi, Luke, Zettlemoyer, Dieter, Fox.
[page] -
HomeRobot: Open-Vocabulary Mobile Manipulation, NIPS, 2023.
Yenamandra, Sriram, Arun, Ramachandran, Karmesh, Yadav, Austin, Wang, Mukul, Khanna, Theophile, Gervet, Tsung-Yen, Yang, Vidhi, Jain, AlexanderWilliam, Clegg, John, Turner, Zsolt, Kira, Manolis, Savva, Angel, Chang, DevendraSingh, Chaplot, Dhruv, Batra, Roozbeh, Mottaghi, Yonatan, Bisk, Chris, Paxton.
[page] -
Behavior-1k: A benchmark for embodied ai with 1,000 everyday activities and realistic simulation, Conference on Robot Learning. 2023.
Li, Chengshu, Ruohan, Zhang, Josiah, Wong, Cem, Gokmen, Sanjana, Srivastava, Roberto, Mart\in-Mart'\in, Chen, Wang, Gabrael, Levine, Michael, Lingelbach, Jiankai, Sun, others.
[page] -
Vision-and-dialog navigation, Conference on Robot Learning. 2020.
Thomason, Jesse, Michael, Murray, Maya, Cakmak, Luke, Zettlemoyer.
[page] -
DialFRED: Dialogue-Enabled Agents for Embodied Instruction Following, arXiv, 2022.
Gao, Xiaofeng, Qiaozi, Gao, Ran, Gong, Kaixiang, Lin, Govind, Thattai, GauravS., Sukhatme.
[page] -
Language and visual entity relationship graph for agent navigation, NeurIPS, 2020.
Hong, Yicong, Cristian, Rodriguez, Yuankai, Qi, Qi, Wu, Stephen, Gould.
[page] -
Language-Guided Navigation via Cross-Modal Grounding and Alternate Adversarial Learning, IEEE T-CSVT 31. (2020): 3469-3481.
Weixia Zhang, , Chao Ma, Qi Wu, Xiaokang Yang.
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Chi, Cheng and Xu, Zhenjia and Pan, Chuer and Cousineau, Eric and Burchfiel, Benjamin and Feng, Siyuan and Tedrake, Russ and Song, Shuran
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Fu, Zipeng and Zhao, Tony Z and Finn, Chelsea
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Luo, Shengcheng and Peng, Quanquan and Lv, Jun and Hong, Kaiwen and Driggs-Campbell, Katherine Rose and Lu, Cewu and Li, Yong-Lu
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Zeng, Andy and Florence, Pete and Tompson, Jonathan and Welker, Stefan and Chien, Jonathan and Attarian, Maria and Armstrong, Travis and Krasin, Ivan and Duong, Dan and Sindhwani, Vikas and others
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Torne, Marcel and Simeonov, Anthony and Li, Zechu and Chan, April and Chen, Tao and Gupta, Abhishek and Agrawal, Pulkit
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Jiang, Yunfan and Wang, Chen and Zhang, Ruohan and Wu, Jiajun and Fei-Fei, Li
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Andrychowicz, OpenAI: Marcin and Baker, Bowen and Chociej, Maciek and Jozefowicz, Rafal and McGrew, Bob and Pachocki, Jakub and Petron, Arthur and Plappert, Matthias and Powell, Glenn and Ray, Alex and others
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Matas, Jan and James, Stephen and Davison, Andrew J
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Kaspar, Manuel and Osorio, Juan D Mu{~n}oz and Bock, Jurgen
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Yu, Albert and Foote, Adeline and Mooney, Raymond and Mart{'\i}n-Mart{'\i}n, Roberto
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Huang, Changxin and Wang, Guangrun and Zhou, Zhibo and Zhang, Ronghui and Lin, Liang
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Tsounis, Vassilios and Alge, Mitja and Lee, Joonho and Farshidian, Farbod and Hutter, Marco
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[page]
Awesome-Embodied-Agent-with-LLMs
Awesome Embodied Vision
Habitat-Lab
GibsonEnv
Habitat-Sim
MANIPULATE-ANYTHING
Demonstrating HumanTHOR
RoboMamba
LEGENT
Octopus
Holodeck
AllenAct
LEO
EmbodiedScan
EmbodiedQA
Voyager
GenH2R
DexGraspNet
UniDexGrasp
UniDexGrasp++
RH20T-P
OAKINK2
Open X-Embodiment
GRUtopia: Dream General Robots in a City at Scale
MetaUrban
ALOHA 2
If you think this survey is helpful, please feel free to leave a star ⭐️ and cite our paper:
@article{liu2024aligning,
title={Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI},
author={Liu, Yang and Chen, Weixing and Bai, Yongjie and Li, Guanbin and Gao, Wen and Lin, Liang},
journal={arXiv preprint arXiv:2407.06886},
year={2024}
}
We sincerely thank Jingzhou Luo, Xinshuai Song, Kaixuan Jiang, Junyi Lin, Zhida Li, and Ganlong Zhao for their contributions.