Comments (3)
Alright, this should have been implemented in #37. Of course, I can't test it as my Adoptium JDK would be found by the script ($JAVA_HOME) and I don't really want to go unset those variables lol. Would appreciate some testers ❤️
32-bit Windows isn't supported, as the current sys.platform
implementation doesn't support detecting the architecture, according to the docs. The platform
module can detect the architecture, however Steam's hardware survey doesn't even list it under OS. On the macOS side, as long as the launcher downloads an arm64 JRE and that doesn't fall under a different path (which I doubt), it won't be a problem with new Apple Silicon. If it ends up being one, I will implement a system for that - because I've seen a good number of people showing off or asking for help in the FO discord on an M1 or M2-based chip.
Until we get some testing, I'm not going to close this issue because I can't be sure if it works or not.
That all needed libraries are installed is really important, of course.
After all, any imported modules would just throw an error if they weren't found. pip
should download them, binaries include them, scripts would install them - so I wouldn't think this is much of a concern.
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Since I haven't seen anything, going to close this issue. We can open a new issue if the implementation is bugged.
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That all needed libraries are installed is really important, of course.
Any MacOS testers? 🤔
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