Comments (10)
Just to clarify, we don't need to run this on the Android device running Pojav, this just simplifies the process of getting all the files ready correct? If we're running on Android, that might be a bit harder because I don't know if Qt for Python runs on Android, meaning we're stuck to the CLI (which ofc isn't ideal).
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- It needs to be a jar
- It needs to detect the correct path somehow (Fabric installer detected the correct one, but maybe Pojav gave it as a parameter)
- I can do the testing on Pojav itself
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Shouldn't we create a separate Kotlin/Java Project for Pojav?
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Well, I thought you could compile it with something like Jython.
But if not, scrap this idea, as it's not worth creating a new project for, then it'd just wait for packwiz's implementation.
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Well, I thought you could compile it with something like Jython.
But if not, scrap this idea, as it's not worth creating a new project for, then it'd just wait for packwiz's implementation.
We could also compile to an APK, allowing us to use the existing VI code base. Not sure if that's idea though.
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The current release (a Jython 2.7.x) only supports Python 2 (sorry)
Sorry, but I don't think its not a good idea to simply compile it to an APK. It's not as easy as that. Python is just not made for mobile app developement.
The closest thing to that would be that we could program an adb
feature, which would install the files via USB. But maybe even that would be worth creating a new repository for, because it's a completely different system.
This repo's name is VanillaInstaller, so it wouldn't make sense to add any unrelated functionality. We should keep it lightweight.
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You can compile PySide6 to C++ which can then be compiled to an android APK, allowing this functionality. So I wouldn't rule it out in the future, but not for now.
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We could also make this somewhat of a monorepo if we wanted, although I'm not sure.
TL;DR: Maybe at some point, but not high priority right now.
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You can compile PySide6 to C++ which can then be compiled to an android APK, allowing this functionality
This is probably way too cumbersome...
from vanilla-installer-python.
You can compile PySide6 to C++ which can then be compiled to an android APK, allowing this functionality
This is probably way too cumbersome...
Who knows, it's still an early idea :P
Correction, https://pypi.org/project/pyqtdeploy can do this it seems. Again, still an early idea.
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Related Issues (20)
- [Feature Request]: macOS 13 support for Vanilla Installer itself HOT 2
- [Feature Request]: Translation support HOT 2
- [Bug]: Font won't apply immediately HOT 5
- [Bug]: GUI is too big in size HOT 5
- [Bug]: GUI takes too long to open HOT 2
- [Bug]: Minecraft won't launch (1.19.2/1.16.5) HOT 5
- [Bug]: Blank terminal window pops up on install HOT 7
- [Bug]: Install button can be clicked during the install HOT 1
- [Feature Request]: Rename/simplify "data" folder HOT 4
- [Feature Request]: Separate instance HOT 6
- [Bug]: Long versions are unreadable HOT 2
- [Bug]: FO won't install (1.19.3) HOT 6
- [Feature Request]: Prevent "Modpack is already up to date!" HOT 6
- [Bug]: Logs save to the parent directory
- [Feature Request]: Warn on downgrades HOT 3
- [Feature Request]: Allow advanced cmdlines in installer. HOT 1
- [Bug]: Separate instance Fabric installation
- [Feature Request]: Explanatory tooltip next to versions HOT 2
- [Feature Request]: Scripts for *nix HOT 1
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