Topic: entity Goto Github
Some thing interesting about entity
Some thing interesting about entity
entity,This package provide utils files and interfaces to assistant build a complex application with domain driving design.
User: 4lessandrodev
Home Page: https://www.npmjs.com/package/types-ddd
entity,Simply LINQ your remote resources...
User: 6bee
entity,Make it easier to compare and cross-reference the names of companies and people by applying strong normalisation.
Organization: alephdata
entity,Aplus Framework MVC Library
Organization: aplus-framework
Home Page: https://aplus-framework.com/packages/mvc
entity,Some design approaches to enforcing a business rule requiring no duplicates. Domain driven design.
User: ardalis
entity,C++ minimal entity-component system single header library
User: arvidsson
entity,Pubg Mobile Emulator Gameloop Memory Hacking C++ code examples. Ex: Name, Coord, Bones, Weapons, Items, Box, Drop etc.
User: atiksoftware
entity,A data-marshaling toolset
Organization: auraphp
entity,Cleora AI is a general-purpose model for efficient, scalable learning of stable and inductive entity embeddings for heterogeneous relational data.
Organization: basemodelai
Home Page: https://cleora.ai
entity,Show multiple entity states and attributes on entity rows in Home Assistant's Lovelace UI
User: benct
entity,Entity-Relationship Diagram Editor
User: dineug
Home Page: https://erd-editor.io
entity,🦇 Convention-based, fast object mapper.
Organization: dogusteknoloji
Home Page: https://dogusteknoloji.github.io/BatMap/
entity,一套ecs框架,可用于egret/laya/cocos及其他使用ts/js语言的引擎
User: esengine
entity,A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
Organization: fireblade-engine
entity,Compose, decouple and manage domain logic and data persistence separately. Works particularly great for composing form objects!
User: fredwu
Home Page: http://fredwu.me/
entity,C# ORM for .NET with Messaging and Pub-Sub. C# ECS for high performance DoD.
User: friflo
entity,Ruby persistence framework with entities and repositories
Organization: hanami
Home Page: http://hanamirb.org
entity,chatbot_ner: Named Entity Recognition for chatbots.
Organization: hellohaptik
Home Page: https://haptik.ai/
entity,An Android ChatBot powered by Watson Services - Assistant, Speech-to-Text and Text-to-Speech on IBM Cloud.
Organization: ibm-cloud
Home Page: https://cloud.ibm.com/docs/solution-tutorials?topic=solution-tutorials-android-watson-chatbot
entity,An entity-component framework for Unity with code generation and visual debugging
User: jeffcampbellmakesgames
entity,JHipster module to enable entity audit and audit log page
Organization: jhipster
entity,Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation
User: joaoborks
entity,Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
User: judelco
entity,简单的Bundle数据注入框架
Organization: jumeirdgroup
Home Page: https://juejin.im/post/5a30c2056fb9a045055e1e2d
entity,Resources for Tutorial on "Utilizing Knowledge Graphs in Text-centric Information Retrieval"
User: laura-dietz
entity,Unofficial NodeJS library for controlling Smart Switches in the PC game Rust
User: liamcottle
entity,Event Sourcing for Go!
Organization: looplab
entity,For Abp vNext
User: maliming
Home Page: https://github.com/maliming/Owl.GeneralTree
entity,A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.
User: markmandel
entity,TypeScript ORM for Node.js based on Data Mapper, Unit of Work and Identity Map patterns. Supports MongoDB, MySQL, MariaDB, MS SQL Server, PostgreSQL and SQLite/libSQL databases.
Organization: mikro-orm
Home Page: https://mikro-orm.io
entity,🐺 Generate relational schemas, PropTypes, Flow aliases, and TypeScript interfaces from JSON or GraphQL schematic files.
User: milesj
entity,Use Moqui Framework to build enterprise applications based on Java. It includes tools for databases (relational, graph, document), local and web services, web and other UI with screens and forms, security, file/resource access, scripts, templates, l10n, caching, logging, search, rules, workflow, multi-instance, and integration.
Organization: moqui
Home Page: http://www.moqui.org
entity,ccks baidu entity link 实体链接 第一名
User: panchunguang
entity,Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
User: phisko
entity,🚀Actors is a framework empowering developers to make better games faster on Unity.
User: pixeyehq
entity,An API focused facade that sits on top of an object model.
Organization: ruby-grape
entity,Unity HTFramework, a rapid development framework of client to the unity.
User: saitinghu
entity,SapphireDb Server, a self-hosted, easy to use realtime database for Asp.Net Core and EF Core
Organization: sapphiredb
Home Page: https://sapphire-db.com/
entity,Google Datastore Entities Modeling for Node.js
User: sebelga
entity,Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
User: sschmid
entity,[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.
User: vittorioromeo
Home Page: http://vittorioromeo.info
entity,Functional extensions for C#
User: vkhorikov
entity,A Java/Kotlin library for Android platform, to manage bean's persistence in SQLite, SharedPreferences, JSON, XML, Properties, Yaml, CBOR.
User: xcesco
entity,A C++14 Entity Component System
User: yelnats321
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