Marc Hernandez's Projects
Home of the simple console library consisting of ProgressBar, Window, Form, Draw & MockConsole (C# console progress bar with support for single or multithreaded progress updates) Window is a 100%-ish console compatible window, supporting all normal console writing to a windowed section of the screen, supporting scrolling and clipping of console output.
C++ Metaprogramming library enabling better static checking and register abstraction in embedded software
A C# Server and Client library
libjpeg with cmake build system
Cross-platform .NET/Mono bindings for libVLC
Fast and lightweight HTML/CSS rendering engine
Lite reliable UDP library for Mono and .NET
Simple, flexible, interactive & powerful charts, maps and gauges for .Net
Mirror of official llvm git repository located at http://llvm.org/git/llvm. Updated every five minutes.
A plugin for Unreal Engine 4 to expose simple controls for managing load screens.
Limit Theory -- Old C++ Implementation
Multiplayer mod for Kerbal Space Program (KSP)
Tuya Smart Plug Console Utility & .NET Standard API for Tuya/Jinvoo-compatible devices
M5Stack Arduino Library
ML.NET is an open source and cross-platform machine learning framework for .NET.
Cross-platform game engine in Rust.
mal - Make a Lisp
mango fun framework
C# Library for Mastodon
A vector and matrix library written in C# using hardware intrinsics
A collection of some of the neat math and physics tricks that I've collected over the last few years.
NVIDIA Video Effects SDK - API headers and sample applications
NVIDIA Material Definition Language SDK
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
An experimental cross-platform native graphics library.