Marc Hernandez's Projects
Vulkan binding for .net
Cross platform .NET standard libraries for DirectX, Input and XAudio
Voxel plugin for Unreal Engine
Color highlighting to Visual Studio's Build and Debug Output Windows
Discord Rich Presence for Visual Studio.
Open source .NET binding for the Vulkan API
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.
Webcamoid is a full featured and multiplatform webcam suite.
Advanced TreeView control for .NET WinForms that supports more features, different layouts and any controls in the nodes.
Graphical WinForms chart which can show custom objects
Extenders for WinForms controls, such as DataGridView, DataGridViewColumn, FlowLayoutPanel, TableLayoutPanel, etc
eDrawing controls used in Winform and WPF
WinForms control for OpenTK 4.x.
Simple winforms control to create and edit directional graphs
C# Winforms Node graph Control (moved repo from https://archive.codeplex.com/?p=nodegraph)
A basic CAD-like control surface for winforms.
A D3D11-aware WinForms control for SlimDX
WinForm & WPF Controls to View/Capture from a webcam using AForge.NET
Safe and portable GPU abstraction in Rust, implementing WebGPU API.
C++ game engine focusing on modern rendering techniques. With Bullet Physics, Lua scripting, and more.
Main winflexbision repository
Windows Forms is a .NET UI framework for building Windows desktop applications.
26 custom Windows Forms themes & controls in 1 folder.
WinForms control for displaying online and offline maps
Emulator for the Commander X16 8-bit computer
Xenko Game Engine
A network library for client/server games written in C++