Comments (2)
Sounds like a good idea!
Just tried to clone the repo and add it myself, and that was really simple :)
Would you like to submit a PR? I think this would be a good contribution
from egui_node_graph.
Implemented by @jorgeja in #5 (thanks! 🎉)
from egui_node_graph.
Related Issues (20)
- Add topological iterator to Graph class HOT 1
- Easy way to create pre-existing graph state? HOT 1
- Performance concerns HOT 1
- give example the ability to zoom in/out and scroll side to side HOT 1
- missing input on Connection Only and then Connection/Constant node
- Handling disconnection events on node deletion is a bit cumbersome
- Persistence HOT 1
- Suggestion: Read-only mode
- Please add minimalistic example using bevy_egui HOT 11
- Buttons drawn on (after) the graph doesn't working. HOT 4
- The example doesn't work with version 0.3.0 HOT 3
- Would be nice with an example using Bevy and bevy-egui together with this project HOT 1
- Right click output - create node and connect HOT 1
- Incorrect draw order HOT 1
- Hide close button of node widget HOT 3
- New crates.io release HOT 1
- Cant Compile to web HOT 1
- Remove Widget on input connection HOT 1
- Cannot use because Color32 is not in epaint::color::Color32 HOT 4
- Feature request - allow labeling of edges HOT 2
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