Comments (3)
Hi! The main
branch has diverged from 0.3.0. If you want the example that's compatible from the crates.io version, you can find it by browsing an older version of the repo: https://github.com/setzer22/egui_node_graph/tree/008aa9ad5b97c780216b89834a2d0913c922654a
On the other hand, you may be interested in using a git dependency so you can get all the new developments from the main branch. I am using the main branch of this library for several projects, so I always try to keep in in a working state (except for the occasional bug).
As for next release, I can't tell when that will happen. I should probably make a 0.4.0 soon with the current state of the repo, but first I need to do some thorough testing to ensure there are no bugs.
from egui_node_graph.
This runs the desktop app just fine but the web version it doesn't work, or maybe I am doing things in the wrong order? I tried with
./setup_web.sh && ./build_web.sh
but this fails with:
Compiling egui_node_graph_example v0.1.0 (/Users/gustavo.barrios/Documents/rust/egui_node_graph/egui_node_graph_example)
error[E0277]: expected a `FnOnce<(&CreationContext<'_>,)>` closure, found `NodeGraphExample`
--> egui_node_graph_example/src/lib.rs:22:34
|
22 | eframe::start_web(canvas_id, Box::new(app))
| ^^^^^^^^^^^^^ expected an `FnOnce<(&CreationContext<'_>,)>` closure, found `NodeGraphExample`
|
= help: the trait `for<'r, 's> FnOnce<(&'r CreationContext<'s>,)>` is not implemented for `NodeGraphExample`
= note: required for the cast from `NodeGraphExample` to the object type `dyn for<'r, 's> FnOnce(&'r CreationContext<'s>) -> Box<(dyn App + 'static)>`
For more information about this error, try `rustc --explain E0277`.
error: could not compile `egui_node_graph_example` due to previous error
from egui_node_graph.
I fixed this by merging this example with the one in eframe (this uses trunk for building it instead of the shell scripts), I could submit a PR, are any consideration I would have to take before doing it?
from egui_node_graph.
Related Issues (20)
- Add topological iterator to Graph class HOT 1
- Easy way to create pre-existing graph state? HOT 1
- The node finder should use `button_released(MouseButton::Secondary)` when available
- Zoom in/out supported by default (like in blackjack)? HOT 2
- Port Snapping doesn't take InputParamKind::ConstantOnly into account HOT 4
- Bump egui version to 0.19.0 HOT 2
- Change UserState to outside of GraphEditorState HOT 6
- Cannot use more than one node_graph in an egui app HOT 2
- Please add minimalistic example using bevy_egui HOT 11
- Buttons drawn on (after) the graph doesn't working. HOT 4
- Would be nice with an example using Bevy and bevy-egui together with this project HOT 1
- Right click output - create node and connect HOT 1
- Incorrect draw order HOT 1
- Hide close button of node widget HOT 3
- New crates.io release HOT 1
- Cant Compile to web HOT 1
- Remove Widget on input connection HOT 1
- Cannot use because Color32 is not in epaint::color::Color32 HOT 4
- Feature request - allow labeling of edges HOT 2
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from egui_node_graph.