Comments (1)
Apologies but we can't be specific about release dates at this time, we can only say that the plugin currently officially supports PC only. I'd keep an eye on the roadmap here for specific support items and release dates: https://trello.com/b/rLvzFJfE/eos-public-roadmap
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Related Issues (20)
- I am using this library and authenticating login with Steam Session, but token expires. HOT 4
- Push to talk adds big delay. HOT 7
- EOS SDK (unfortunately still) causes memory crashes.
- Achievement icon display abnormally after token expired and updated HOT 16
- Unable to incorporate it in my project. HOT 4
- Connect token expires and isn't being refreshed correctly HOT 6
- How to show the notification when unlocking an achievement? HOT 1
- EOSManager.Instance.Init failing with InvalidParameters HOT 1
- Exception: Epic Online Services didn't init correctly: InvalidParameters HOT 6
- Syntax errors in release HOT 7
- test HOT 1
- Sessions HOT 2
- Netcode for GameObjects - Kicking a client as a host also kicks the host. (only with EOSTransport) HOT 6
- Using EOS Voice as an Audio Source (LocalRTCOptions) on Create/Join Lobbies HOT 4
- Manual Achievements not working for me - First time using Epic games plugin for Unity HOT 5
- Interrupting joining process causes the host to crash. HOT 8
- Having issues with member inconsistency and lobby backend attributes missing from client. HOT 2
- Member count not updating on host HOT 5
- Win32 Exception HOT 3
- Editor hangs when playing more than one time HOT 5
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