Comments (2)
Regarding Leaflet, there is at least some prior art: https://github.com/ghybs/Leaflet.TileLayer.Fallback. It relies on trying a different resolutions when a tile is not available. It does introduce some extra round trips, but has the advantage of simplicity as it would not require recording what exists and what does not exists, making the whole thing reasonably simple.
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Related Issues (20)
- Serve requires factorio binary HOT 2
- Can you also compile your releases to ARM architecture? HOT 1
- Can it support multiple surfaces? (other than nauvis) HOT 12
- Question on running in headless linux server using xvfb HOT 2
- Failed to run(linux nogui with xvfb+virtualgl) after 1.1.36 update. HOT 4
- Support listing saves versions from just the static files
- Detect which mod to load
- Suggestion of Steam issue solution HOT 3
- Option ‘disable-audio’ does not exist HOT 2
- Option ‘disable-prototype-history’ does not exist HOT 2
- Mod incompatibility: allow filtering of mods HOT 3
- Always exits with error? HOT 4
- Hide "flying-text" entities. HOT 1
- Surface setting not used HOT 2
- Should not include pictures of non-generated chunks HOT 1
- Timelapse feature HOT 1
- Add static link to the latest mapshot for a given save HOT 1
- Garbage collection of old exported maps
- Headless, OpenGL context: Could not create GL context: BadValue HOT 1
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from mapshot.