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golang-ring's Introduction

ring

-- import "github.com/zealws/golang-ring"

Package ring provides a simple implementation of a ring buffer.

Usage

var DefaultCapacity int = 10

The DefaultCapacity of an uninitialized Ring buffer.

Changing this value only affects ring buffers created after it is changed.

type Ring

type Ring struct {
	sync.Mutex
}

Type Ring implements a Circular Buffer. The default value of the Ring struct is a valid (empty) Ring buffer with capacity DefaultCapacify.

func (*Ring) Capacity

func (r *Ring) Capacity() int

Capacity returns the current capacity of the ring buffer.

func (*Ring) ContentSize

func (r *Ring) ContentSize() int

ContentSize returns the current number of elements inside the ring buffer.

func (*Ring) Dequeue

func (r *Ring) Dequeue() interface{}

Dequeue a value from the Ring buffer.

Returns nil if the ring buffer is empty.

func (*Ring) Enqueue

func (r *Ring) Enqueue(i interface{})

Enqueue a value into the Ring buffer.

func (*Ring) Peek

func (r *Ring) Peek() interface{}

Read the value that Dequeue would have dequeued without actually dequeuing it.

Returns nil if the ring buffer is empty.

func (*Ring) SetCapacity

func (r *Ring) SetCapacity(size int)

Set the maximum size of the ring buffer.

func (*Ring) Values

func (r *Ring) Values() []interface{}

Values returns a slice of all the values in the circular buffer without modifying them at all. The returned slice can be modified independently of the circular buffer. However, the values inside the slice are shared between the slice and circular buffer.

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golang-ring's Issues

Memory is not freed for items which were dequeued

Hi.
I might be mistaken since I'm not too expert in go.
But according to the code, I think memory of queued items is always stay at the queue capacity and never be freed
e.g. if the queue capacity is 1000, and I enqueued 1000 items where each item has 1kb of data, even if I will dequeue the 1000 items, the underlying buffer will still contain references to the items, so go garbage collector will never free the memory.
Am I correct? I think get() function should place a nil value before it returns the item to ensure no zombie references exist to items which were dequeued.

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