I'm an Australian software engineer with a restless mind and close to fifteen years of experience in the software industry. Over the years, I've either worked on, played with, or developed an interest in everything from low-level C++ and Win32 system programming, to front-end development with HTML and JavaScript, to server-side development with .NET and C#, to game development with Unity and Unreal engines, to machine learning with Python.
yottaawesome / intro-to-dx11 Goto Github PK
View Code? Open in Web Editor NEWUnofficial source code repo for Frank D. Luna's book Introduction to 3D Game Programming using DirectX 11.
License: MIT License