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saturn's Issues

How to reduce build size? (Help plz)

Hey.

I have built usd on ubuntu using the build-script included in the official repository but the build size is very huge. How can I reduce it?
I see, you have 17 Mb tar ball.. min is about 300 Mb zip

Appreciate any help.. : )

USD Animations sequences in Maya

Hello, how I can export/import animations from maya to USD file?
And any plan to update plugin for maya 2019 and arnold 3.1?
thanks

Can't find module _usd

from pxr import Usd, UsdGeom, Sdf, UsdShade, Gf, UsdSkel, Vt, Ar, UsdUtils
  File "C:\All Apps\usd-v18.11\usd\lib\python\pxr\Usd\__init__.py", line 24, in <module>
    import _usd
ModuleNotFoundError: No module named '_usd'

It seems like .pyd file should be built with the same python version. I tried with 2.7.10/15 and 3

basic setup instructions

First, thank you so much for getting the build of USD working on Windows.

Apologies for the simple questions. Would you please provide basic instructions on what I need to do to get it working on Windows? What version of Python should I install?

I tried running usdview.cmd

Also, I tried to load the Maya plug-in pxrUsd.mll but get the following error:
// Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 905: Unable to dynamically load : C:/usd/third_party/maya/plugin/pxrUsd.mll
\usd\third_party\maya\plugin

Any guidance would be greatly appreciated.

18.11 build?

I've been pointing people here for Windows USD builds, but I noticed there is no 18.11 build -- any chance of an update?

Error when opening USD files

When i run the following command
c:\usd\usd.cmd usdview c:\kitchen_set\Kitchen_set.usd
I get the following errors
Warning: in Link at line 203 of C:\projects\saturn\build\USD\pxr\imaging\lib\hdSt\glslProgram.cpp -- Failed to link shader: Vertex shader(s) failed to link, fragment shader(s) failed to link.
Vertex link error: INVALID_OPERATION.

I don't have a folder named C:\projects\saturn\build....
The scene opens in usdview but when i import usd files in maya i get many lines of errors with errors pointing to that path above.
Scene also opens in maya, so should i ignore those errors.

What am i doing wrong?

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