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sc-sounds's Introduction

Notice:

This is a fork of the official Star Conquest soundpack for the Vip Mud client. The official one is more-or-less recognized/recommended by the people who run Star Conquest. no such luck has been given for this one. This pack is lightly modified to solve issues that have appeared since the official one was last updated. Unfortunately, I myself do not use Vip Mud, and I am only making changes to help out players who have challenges dealing with the official pack in the state that it currently is (at time of writing). The official pack (as of this writing) hasn't been updated for two years, but should it ever again be updated, there's no guarantee those changes will make it into this version. Aditionally, if I update this more than I already have, I will be further deviating from the original to more closely match my own preferences. Those changes will probably not be things the original creators of the pack would have wanted, and that coupled along with this one being not officially recognized/recommended for use, you get the idea.

Introduction

This file will explain how to get your Vip Mud soundpack up and running.

Notes: if you just downloaded the scripts patch, unless otherwise specified on the release page, skips steps 3 6 and 7. If you just downloaded the sounds patch, skip steps 4 5 6 and 7. If you downloaded the full release file for some reason, follow all steps, unless you already have a "settings.set" file", if you have a "settings.set" file, skip step 6 unless otherwise specified on the release page.

pre-installation, only applicable to new installations,skip this section if upgrading.

before we continue to the installation, when creating the mud, the mud name should be called "Star Conquest" without the quotes. Capatalization is important! Please connect to it once before continuing to ensure the necessary folder is created. Once that's done, move on to actual installation below.

actual Installation.

  1. Once you've downloaded the pack from the release page, run the self-extracting executable, giving it a directory where to store it's files. Just remember where it's located and be careful not to get folders mixed up if you are replacing a previous version of the pack. Wherever you extracted this self-extracting archive to, you will find a folder that will contain either one of the following folder names. full release: sc-release-full scripts patch only: sc-release-scripts sounds patch only: sc-release-sounds
  2. Locate your VIPMud folder on your computer. This would be the folder that has your various mud files in it, not the soundpack folder. It might look something like C:\Program Files (x86)\VipMud or C:\Program Files\VipMud If you're using the latest version of VIP mud which is 2.0, it may be installed in your Documents folder.
  3. From within that folder, locate your sounds folder and open it. Then go to the soundpack that you have just downloaded and open its sound folder. Copy the star conquest folder and then paste it into your sounds folder.
  4. Back out of the sounds folder and go to the star conquest folder. You copy and paste your scripts folder here.
  5. Copy "Star conquest.set" here as well.
  6. Copy "settings.set" here as well.
  7. back out of the star conquest folder, and Copy "StarConquestBufferlist.txt" into the route of your VIP Mud folder.

bugs, suggestions, etc.

If you have any other troubles, find a bug, or have a feature suggestion, please post an issue to the issue tracker

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