trinitytbc / core Goto Github PK
View Code? Open in Web Editor NEWDerived from sunstrider-legacy and amied to provide fully open-sourced and playable trinity tbc core
License: GNU General Public License v2.0
Derived from sunstrider-legacy and amied to provide fully open-sourced and playable trinity tbc core
License: GNU General Public License v2.0
Description:
Player can see creature with stealth in any distance.
Steps to reproduce the problem:
rev. hash/commit:
Operating system and compiler:
Ubuntu
test
Description:
Wolfs are never able to kill a Rabbit. The wolfs are attacking the Rabbit, but the rabbit will never die. It just keep running.
Expected behaviour:
Wolfs should kill a Rabbit with one bite.
Steps to reproduce the problem:
rev. hash/commit:
Operating system and compiler: *
Text tables need to be ported:
Description:
Player can loot quest gameobject even he does not have the quest related.
Expected behaviour:
Player should not be able to loot any quest gameobject if he haven't accpeted the quest yet.
Steps to reproduce the problem:
rev. hash/commit:
Operating system and compiler: Windows
Description:
Autoattack not immediately apply after Warrior Charge when only single weapon equiped. But it's fine with dual weapons equied(with main hand and off-hand weapon equiped).
Expected behaviour:
Autoattack should apply immediately after Warrior Charge in any weapon equipment state.
Steps to reproduce the problem:
rev. hash/commit:
https://github.com/TrinityTBC/core/commits/master
Operating system and compiler: Ubuntu
Description:
Temp summon does not disappear visually for the player it just killed. It actually was unsummoned.
Untill player revive(e.g with .revive gm command), the temp summon disappears visually.
Expected behaviour:
The core should notifiy the client the temp summon unsummoned when player was killed by the summon.
Steps to reproduce the problem:
rev. hash/commit:
Operating system and compiler: Windows 10
Description:
When installing on Windows you get DB errors.
Current behaviour:
The first Error is that the core trys to install world_2019_01_30.sql. But the current release DB is named:
TTDB_full_world_19124_2019_12_22.7z
Have to change it in revision_data.h.in.cmake
The 2nd part after installing it, is database not loading correctly.
BroadcastText (Id: 23254) in table `broadcast_text_locale` does not exist. Skipped!
[1305] FUNCTION world.ANY_VALUE does not exist
Unhandled MySQL errno 1305. Unexpected behaviour possible.
[1305] FUNCTION world.ANY_VALUE does not exist
Unhandled MySQL errno 1305. Unexpected behaviour possible.
Creature template (Entry: 6) does not exist but has a record in `creature_equip_template`
Getting these errors even if there is Data in the Database.
Expected behaviour:
No DB Errors
Steps to reproduce the problem:
rev. hash/commit:
CHANGEME Please put the git commit hash.
Operating system and compiler: Windows 64 Bit
Further fixes includes:
creature_template
, can't load.broadcast_text_locale
does not exist. Skipped!"and db errors to fix:
auras
field in creature_template_addon
.creature_template_addon
.creature_template_addon
creature_onkill_reputation
creature
has creature (GUID: 52053) that have wrong spawn mask 3 including unsupported difficulty modes for map (Id: 249).auras
field in creature_addon
.creature_addon
auras
field in creature_addon
.creature_summon_groups
has creature in group [Summoner ID: 33186, Summoner Type: 0, Group ID: 1] with non existing creature entry 33287, skipped.gameobject
has gameobject (GUID: 6166 Entry: 181575) that has wrong spawn mask 3 including unsupported difficulty modes for map (Id: 533), skipRewardNextQuest
= 4294966981 but quest 4294966981 does not exist, quest chain will not work.creature_queststarter
has creature entry (15350) for quest 8367, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVERgame_event_condition
: game event id (135) is out of range compared to max event id in game_event
.game_event_seasonal_questrelation
: quest id (8971) does not exist in quest_template
.playercreateinfo_skills
table, ignoring.item_template
- skippedtrainer_spell
references non-existing trainer (TrainerId: 221196) for SpellId 42296, ignoring(game_event_)npc_vendor
have data for not creature template (Entry: 2404) without vendor flag, ignorecreature_text
has Sound 13857 but sound does not exist.quest_end_scripts
has invalid gameobject (SpawnId: 17641) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id 4119Suggestion you could add the Eluna Engine system
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