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tr7zw avatar tr7zw commented on June 26, 2024

During spectator mode this mod turns off since walls are kinda just a suggestion during that mode. Potentially you are crashing the culling thread by entering ungenerated chunks or so? But then it would fix itself when restarting the game. It has nothing connecting it to a world or that could survive a restart(unless you mess with the config file), so this report sounds kinda questionable?

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tr7zw avatar tr7zw commented on June 26, 2024

But yea, if you get around to investigateing it more, 4 things:
Check if the values in f3 still update(especially the ms)
See if the debug key does anything(unbound by default)
Verify that the config file is default. 9/10 times that someone messed with it, the mod broke or behaved weirdly. For example trying to increase the culling distance without knowing what you're doing
And lastly provide the log file during the run where its broken.

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DreamyK9 avatar DreamyK9 commented on June 26, 2024

Well... seems like I acted a bit rash, posting this issue here. Turns out, it was something else, as it just happened again without entity culling being installed. It must've been the restart, that fixed it and it seems I just got things confused with it persisting between restarts, but not between worlds.

Sorry, if I wasted your time. Regardless I'm seriously impressed and grateful, how quickly and detailed you replied.

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