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rnnotificationview's Introduction

RNNotificationView

Emulates the native Notification Banner UI for any alert.

Easy to use and customizable messages/notifications for iOS applications. ToatView with gestures.

For iPhone X make sure View controller-based status bar appearance is set to NO in your info.plist to change status bar style.

Support

  • Swift 4.0 (version 3.x)
  • Swift 3.0 (version 2.x)
  • Swift 2.3 (version 1.1.0)
  • Swift 2.2 (version 1.0.0)

Requirements

  • iOS 7.0+ / Mac OS X 10.9+
  • Xcode 9.0+, Swift 4.0

Adding RNNotificationView to your project

Cocoapods

  1. Add a pod entry for RNNotificationView to your Podfile pod 'RNNotificationView'
  2. Install the pod(s) by running pod install.

Using RNNotificationView

// Using Singleton
RNNotificationView.show(withImage: UIImage(named: "sambleIcon"),
title: "Title",
message: "Message",
duration: 2,
iconSize: CGSize(width: 22, height: 22), // Optional setup
onTap: {
print("Did tap notification")
}
)

// Creating instance
let notification = RNNotificationView()
// Customizations
notification.titleFont = UIFont(name: "AvenirNext-Bold", size: 10)!
notification.titleTextColor = UIColor.blueColor()
notification.iconSize = CGSize(width: 46, height: 46) // Optional setup
notification.show(withImage: nil,
title: "Title",
message: "Message",
onTap: {
print("Did tap notification")
})

Customizing

You can create a RNNotificationView instance and configure this properties:

  • The time that RNNotificationView stays in UIView. Default: 5.0
duration: NSTimeInterval
  • Title Font. Default: UIFont.boldSystemFontOfSize(14)
titleFont: UIFont
  • Subtitle Font. Default: UIFont.systemFontOfSize(13)
subtitleFont: UIFont
  • Title text color. Default: UIColor.whiteColor()
titleTextColor: UIColor
  • Subtitle text color. Default: UIColor.whiteColor()
subtitleTextColor: UIColor
  • Icon size. Default: NotificationLayout.iconSize
iconSize: CGSize

rnnotificationview's People

Contributors

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rnnotificationview's Issues

Change Notification variable to avoid ambiguous error

Hello, Library should use another variable name instead of Notification in the below lines

public struct Notification {
    static let titleFont = UIFont.boldSystemFont(ofSize: 14)
    static let subtitleFont = UIFont.systemFont(ofSize: 13)
    
    static let animationDuration: TimeInterval = 0.3 // second(s)
    public static let exhibitionDuration: TimeInterval = 5.0 // second(s)

}

to avoid the error of 'Notification' is ambiguous for type lookup in this.

Thanks

Iphone X

Is possible add Iphone X support?

Crash while adding subtitleFont

let notification = RNNotificationView()
notification.titleFont = UIFont(name: "AvenirNext-Bold", size: 12)!
notification.titleTextColor = UIColor.white
//Crashes on below line
notification.subtitleFont = UIFont(name: "AvenirNext", size: 14)!
//notification.isAnimating = true
notification.show(withImage: nil,
title: "Application Name",
message: "Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.",
                      onTap: {
                        print("Did tap notification")
    })

Crash

Hi Team,

App is crashing some time on second line of code
let pan = UIPanGestureRecognizer(target: self, action: #selector(RNNotificationView.didPan(_:)))
self.addGestureRecognizer(pan) // here its crashing.

Please help me.
Thanks

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