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GoogleCodeExporter avatar GoogleCodeExporter commented on July 30, 2024
[deleted comment]

from imame4all.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 30, 2024
WiiMote? could be maybe related to ROM itself?... other games to test it?

In any case test on next versión with a wii classic and analog input...

Original comment by [email protected] on 9 Sep 2010 at 10:55

from imame4all.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 30, 2024
I'm thinking about buying a wii classic to see if this will solve my issues. 
Also i'll check to see if I goofed up the default settings for all games, or 
settings for that game itself.

Original comment by [email protected] on 9 Sep 2010 at 2:05

from imame4all.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 30, 2024
First of all, great job!! 

The translation is by google

My problem is that street fighter game is impossible to kick, it could change 
the buttons to activate the button 2 of the wiimote as if it were DPAD R1, 
because it is impossible to play street fighter with kick R1 .

Thanks

Original comment by [email protected] on 12 Sep 2010 at 5:16

from imame4all.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 30, 2024
@FHLorca

You can change the buttons within the ROM.  hit start and select at the same 
time to bring up the configuration menu.  Then select the "Input (this game)" 
option.  In there you change button mapping... In this case you'll want to 
change the Player 1 Buttons 1-6 options.  It can be a bit of a hassle because 
they aren't labeled with the SF designations, so it may be a bit of trial and 
error.

Original comment by [email protected] on 14 Sep 2010 at 2:43

from imame4all.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 30, 2024

Original comment by [email protected] on 16 Nov 2010 at 8:13

  • Changed state: Done

from imame4all.

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