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Direct3D9 Wrapper DLL/classes with a built-in overlay framework that implements an in-game console and a text feed for printing on-screen messages in DirectX9 programs. Includes plugin support.

License: GNU General Public License v3.0

C++ 78.79% C 17.67% HLSL 1.38% Objective-C 2.16%
directx wrapper dll directx-9 direct3d9-overlay direct3d9-wrapper-dll direct3d9 direct3d overlay overlay-framework

direct3d9-overlay's Introduction

DirectX 9 Overlay

Author: Sean Pesce

Overview

A Direct3D9 Wrapper DLL/classes with a built-in overlay framework that implements an in-game CLI and text feed for printing on-screen messages in DirectX 9 programs. Plugins are also supported for extending the features/functionality of the overlay.

Media

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Dark Souls: Prepare to Die Edition

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Deus Ex: Human Revolution

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The Elder Scrolls IV: Oblivion

Plugins

To utilize various features of the overlay from an external DLL, the external DLL must be a plugin for this project which imports/exports various functions. See the ExampleOverlayPlugin subproject for reference. For another example, see the Dark Souls Overhaul repository.

Acknowledgments

Built With

Disclaimer

This overlay is meant for single-player games only. Use of this overlay in multiplayer games may trigger anti-cheat software and result in a ban. Additionally, I do not create or support video game hacks that give the user an unfair advantage over other players. Any mods I make are for fun, replay value, or game fixes.

License

GNU General Public License v3.0


For inquiries and/or information about me, visit my personal website.

direct3d9-overlay's People

Contributors

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direct3d9-overlay's Issues

build for x64

Severity Code Description Project File Line Suppression State
Error LNK2038 mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in D3DFont.obj proxydll C:\Users\TRUCKnet\Desktop\Direct3D9-Overlay-2018.08.13\SP_AoBScanx64.lib(SP_AoB_Scan.obj) 1

Using this overlay with ReShade

ReShade is a "generic post-processing injector for games and video software" that can be used with DirectX games. Unfortunately, it doesn't support DLL chaining, and it doesn't work if you change the file name to anything other than d3d9.dll. This has led to issues for some people when attempting to use it with my overlay. To use my overlay with ReShade, you can either move all ReShade files to a sub-directory and chain it through my DLL config file, or rename my DLL (for example, to d3d9_overlay.dll) and chain it off of my modified version of ReShade that allows DLL chaining. Both solutions are supplied as an example in this attached zip archive:

Download ReShade fix examples here

Google Drive mirror

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