Comments (5)
By default reanimate tries to enable live-reloading (hence the need to find the source file) and use the browser to render. The error message here should be better.
You really should be using reanimate
rather than the internal render
function. I'll close this issue once the documentation has been improved.
from reanimate.
I have a solution: use RasterRSvg
instead of RasterAuto
. Maybe RenderAuto
should not be passed to render
?
from reanimate.
Yeah, the raster engine has to be decided before calling render
. You can use requireRaster
or selectRaster
.
I don't understand why you want to call render
directly, though. Wouldn't it be easier to set some default arguments with withArgs
and then call 'reanimate' as normal?
withArgs (words "--target output.mp4 --raster auto --width 1280 --fps 30") $
reanimate ...
from reanimate.
I had tried running on the command line with render
before, without all those arguments. That gives the error "Failed to find own source code." which confused me a lot because I don't know why it would want to find its own source code (and even now I think the error should be something like "missing arguments: 'target', 'raster', 'width', 'fps'" or something like that). So I looked for a more direct way to render my animation and found the render function.
from reanimate.
Version 0.4.1.0 now defaults to 'output.mp4' if no better name could be found. And running the browser viewer without the source available gives a better error message.
from reanimate.
Related Issues (20)
- reanimateLiveEntry only shows animation with given name once, then switches to "main" animation HOT 4
- "Color" values that are a string should probably allow things like hex values. HOT 1
- Reanimate won't compile on MacOS Big Sur HOT 2
- How do I use a non-default browser HOT 3
- Wrong default latex svg behavior HOT 4
- Live viewer stopped working, saying 'Failed to establish connection', due to port being hogged
- Feature Request: rendering without optparse HOT 2
- Different animations in browser and rendered when using scaleXY HOT 4
- More graphs? HOT 7
- Avoiding 'empty' Animations, with non-positive durations HOT 1
- Windows Image Raster Issue HOT 9
- Animating Diagrams HOT 2
- Animate from SVG files HOT 2
- getting start fail to compile hgeometry-0.13
- Feature request: Embed video
- 3D vector animations HOT 1
- Breakage due to missing dependency bounds HOT 3
- Build error caused by missing `Eq a => Eq (APolygon a)` instance. HOT 2
- Relax aeson bounds. HOT 2
- Simplifier ticks exhausted (GHC 9.2.5) HOT 4
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from reanimate.