Comments (5)
Hmm yeah maybe it'd make sense to do this in a separate EditorWindow... and that way we'd also have room for other playtesting debug UI, like displaying variables state, etc... if there's a way to do all this window management reliably and conveniently, then I guess it'd work fine, and the workflow would be idiomatic enough for Unity too
from merino.
Alright, sounds good to me! Unity offers a couple non-internal methods for window management that I can think of off the top of my head that should make this less of a wreck UX wise then it could be. They are getting better at exposing more editor side stuff for the end-user as long as your willing to dig around and experiment with what you find in the documentation.
from merino.
oops did I say #16? I meant #19, sorry to spam this issue
also let me know your plans for your latest nodemap branch... are you planning on going back to it, or should I try to take it on and finish it?
from merino.
Hey, I wasn't able to accomplish cross window saving without memory leak issues I wasn't able to solve. I was actually planning to start taking a stab at it again now that I have some free time again.
from merino.
Implemented in 8450b13. Closing.
from merino.
Related Issues (20)
- auto-complete in nodeBody textArea editor
- Rich Text messes up the view HOT 2
- make more operations undo-able
- Unique IDs across files HOT 9
- Tab size in the text editor HOT 3
- Merino loses reference to folder/files HOT 3
- Merino must be in the Assets folder to work. HOT 6
- unloads all loaded files after exiting play mode HOT 2
- cannot load a single file HOT 5
- Merino is saving files with line endings that are incompatible with Yarn Editor HOT 1
- Empty yarn.txt files not loaded with folder HOT 3
- See Invisible Characters HOT 2
- Adding NewNodes Bug HOT 3
- text box drift / dynamic whitespace horizontal scroll
- NodeMap existing files- Links only represent parent relationships, not order HOT 1
- Merino don't support Coroutine HOT 3
- Yarn Command support during playtest
- Tag support for nodes HOT 2
- not compatible with Yarn Spinner v1.0+ HOT 3
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from merino.