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tako's Introduction


Tako (ใ‚ฟใ‚ณ) ๐Ÿ™ - An extensible Minecraft Classic server.


Tako

A gif showcasing the ability to move between worlds in Tako

Tako is an extensible multi-world Minecraft Classic / ClassiCube server written in C# on .NET 7. Its aim is to be cross-platform, performant and allow for easy plugin creation.

In order to build it, clone the repo and build the Tako.Server project. The server can then be launched by launching the Tako.Server.exe executable.

So far it supports all of the Classic 0.30 packets (with delta movement support yet to come).

Plugins

While still in the planning stage, Tako was designed with an easy to write-for plugin system in mind. The plan is for Plugins to be written in C# and compiled on the go by Tako utilizing Roslyn.

All of the definitions needed for plugins will be exposed via the Tako.Definitions and Tako.Common projects, without exposing the actual internal server classes.

TODOs

  • Parsing and sending packets
  • Synchronizing the world
  • Realms (multi-world server)
  • Loading configuration
  • Saving/loading realms and worlds
  • A reimplementation of Classic's world gen.
  • The plugin interface and plugin loading.
  • Support for various Classic Protocol Extensions features.

Contributing Guide

If you'd really want to contribute to this project (thank you!) please adhere to the Conventional Commits commit format as much as you can.

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