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gw1108 avatar gw1108 commented on May 24, 2024 1

Figured it out. Timeout is not milliseconds it's just seconds. Changing that to 15 fixed the issue more or less.

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jdnichollsc avatar jdnichollsc commented on May 24, 2024

@gw1108 Honestly, I don't know... the timeout is handled by the UnityWebRequest object of Unity, so I have no control over that behavior, check the code here https://github.com/proyecto26/RestClient/blob/master/src/Proyecto26.RestClient/Utils/Extensions.cs#L66

Let me know what you think, Nicholls

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jdnichollsc avatar jdnichollsc commented on May 24, 2024

@gw1108 ohh thanks to share that, I thought that it was in milliseconds, it was my mistake 👍

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jdnichollsc avatar jdnichollsc commented on May 24, 2024

@gw1108 any good comment from the Unity Asset Store would be really appreciated :)

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