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jdnichollsc avatar jdnichollsc commented on August 18, 2024

That should be handled from your API, if you want to ignore an error here you can use the IgnoreHttpException option, but I don't see an issue here 🤔

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CZHach avatar CZHach commented on August 18, 2024

@jdnichollsc Ok thanks, I don't manage the API but I was worried that my Unity c# code was wrong because it doesn't match the example here:

RestClient.Delete("https://jsonplaceholder.typicode.com/posts/1").Then(response => {
  EditorUtility.DisplayDialog("Status", response.StatusCode.ToString(), "Ok");
});

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jdnichollsc avatar jdnichollsc commented on August 18, 2024

Sure, that's the expected behavior, thanks for reporting this issue! <3

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