Comments (4)
Do you have this configuration? https://github.com/proyecto26/ion-phaser/blob/master/demo-angular/tsconfig.json#L24
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This is my tsconfig.json
{
"compileOnSave": false,
"compilerOptions": {
"allowSyntheticDefaultImports": true,
"baseUrl": "./",
"outDir": "./dist/out-tsc",
"sourceMap": true,
"declaration": false,
"module": "esnext",
"moduleResolution": "node",
"emitDecoratorMetadata": true,
"experimentalDecorators": true,
"importHelpers": true,
"target": "es5",
"typeRoots": [
"node_modules/@types"
],
"lib": [
"es2018",
"dom",
"scripthost"
],
"paths": {
"@app/*": [
"src/app/*"
],
"@assets/*": [
"src/assets/*"
],
"@env/*": [
"src/environments/*"
]
}
},
"files": ["src/phaser.d.ts"],
"angularCompilerOptions": {
"fullTemplateTypeCheck": true,
"strictInjectionParameters": true
}
}
We have the phaser.d.ts
file in the src folder. Before we had been using phaser on it's own without ion-phaser and had some issues getting it running and ended up having to remove phaser.d.ts
from the phaser folder in node_modules. I'm trying to convert everything over now so the project also won't run if I leave phaser.d.ts
in node_modules since I haven't converted everything.
This probably sounds like a weird configuration, maybe I need to get rid of the old phaser games as I rebuild and put that back into node_modules? But shouldn't adding that to files from any destination still work?
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@tljesse can you attach a repo to be able to reproduce this issue?
from ion-phaser.
Please let me know if the issue persist with the last version, thanks!
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