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Comments (1)

Sinanaltundag avatar Sinanaltundag commented on May 14, 2024

this is my code sample

          const game = {
        width: 800,
        height: 600,
        type: Phaser.AUTO,
        scene: {
          preload,
          create,
          update,
        },
        plugins: {
          scene: [
            {
              key: 'GridEngine',
              plugin: GridEngine,
              mapping: 'gridEngine'
            },
          ],
        },
      }
  const gameRef = useRef(null)
  const [initialize, setInitialize] = useState(false)
  const destroy = () => {
    if (gameRef.current) {
      gameRef.current.destroy()
    }
    setInitialize(false)
  }
  return (
    <>
      <IonPhaser game={game}  ref={gameRef} initialize={initialize} />
      <button onClick={setInitialize(true)}>Initialize</button>
      <button onClick={destroy}>Destroy</button>
    </>
  )
}

from ion-phaser.

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