Giter Club home page Giter Club logo

microscope's Introduction

OpenLabTools

Main repository for the OpenLabTools project.

microscope's People

Contributors

fernanfederici avatar marcoselvi avatar sittinduk93 avatar tom-roddick avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

microscope's Issues

can you upload the CAD files please?

Could you please upload 2D or 3D CAD files from the design software you used?
The STL files uploaded are great for replication, but mesh files aren't very useful for modifying parts.

Bearing Mount Right Top.STL

The files 'Bearing Mount Right Top.STL' and 'Bearing Mount Right Bottom.STL' seem to be identical (and I think both the bottom).

Another open 2-axis motion stage

Hi OpenLabTeam,

A while back a built a very DIY-friendly laser-cuttable microscope stage and arduino control app. It used very low-grade servos so the precision was poor, but it worked. I am mentioning it here because I would like to contribute it to the larger OpenLabTools project, if applicable (happy to improve documentation etc if interested).

Here's the repo: https://github.com/100ideas/ucam

You mention needing a plano-convex lens, but list in the BOM a biconvex...

Here you say to use a plano-convex, but the first image shows shows a biconvex, then the second shows the plano-convex (with the ray trace):
https://github.com/OpenLabTools/OpenLabTools/wiki/Optical-Setup

But here in the BOM you show a biconvex, which doesn't have the one planar side!
https://github.com/OpenLabTools/Microscope/wiki/Microscope-Optical-Components-and-Instructions---Summer-2013

So what's the difference, and which is the better/proper one to use?

feedback on documentation

I hope you won't take this as negative feedback on an otherwise awesome project but i'd like to use this issue to identify some discrepancies with the documentation.

  1. The Bill of Materials in the 'useful information' and 'step-by-step' guide differ for some important materials. Also using the BoM from the step-by-step guide will e.g. not get you enough T-brackets to complete the build.
  2. The instructions for the linear stage towards the end of document require more specific instructions. From the text and the pictures it is still too vague how certain parts should be attached. Also is there a template for making holes into the perspex?
  3. There is no documentation on the installation of the Arduino and/or RPi software. E.g. several Adafruit libraries are required to be installed. Also no mention is made anywhere of a Touchscreen in the documentation but the Arduino software requires a Touchscreen library. How is this Touchscreen used?

I may append to this list as i find more while i am finishing my build...

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.