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shuai's Projects

realskel icon realskel

Real-time Skeletonization for Sketch-based Modeling

render-books icon render-books

游戏引擎开发资料汇总(https://www.zhihu.com/people/yangshuohao)

road-extraction icon road-extraction

A multi-stage road extraction method for surface and centerline detection

signup icon signup

Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.

skye icon skye

Progressive Real-Time Rendering of Large Point Clouds without Hierarchical Acceleration Structures

soqt icon soqt

Old Coin GUI binding for Qt, replaced by Quarter

tweedeframeworkredux icon tweedeframeworkredux

The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games

urho3d icon urho3d

Cross-platform 2D and 3D game engine

val3dity icon val3dity

Validation of 3D primitives according to the international standard ISO19107

vcglib icon vcglib

The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes

visualizationlibrary icon visualizationlibrary

Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.

voxir icon voxir

VoxIR: Voxel-Based Indoor Reconstruction

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