Comments (3)
Thanks for the report @bplein! I'll take a look when I get time or if someone helps with a pull request.
from factorioscenariomultiplayerspawn.
Thanks for the helpful link! @bplein Since the devs decided to block it, and the lua setting is read only. There is nothing I can do. I'm going to remove it completely at this point since it clearly isn't intended to be supported without mods at this point. Good thing there are lots of mods for good alternatives.
from factorioscenariomultiplayerspawn.
Interestingly if you have a BP for loaders you can still make them. But I agree with your thoughts. Let the mods handle this.
from factorioscenariomultiplayerspawn.
Related Issues (20)
- Shared Chest Fatal Error HOT 2
- Incompatibility with 1.1 HOT 1
- Vehicles/Spidertron deleted during map cleanup HOT 1
- Starter crashed ship has spidertron and no setting in the config.lua HOT 2
- Undecorator deletes fish HOT 4
- server crash with the ney version 1.1.19 HOT 3
- Players start with coins, even when Coin Shop is disabled HOT 1
- Desync when doing map cleanup HOT 2
- Scenario crashes on_tick if it is (incorrectly) set up with energy_sharing = true & coin_shop = false HOT 1
- Attempting to call math.random() outside an event or during loading HOT 2
- Crash on player respawn HOT 1
- Construction robot self destruction HOT 11
- Hopefully it will be compatible with space exploration HOT 2
- Desync with stored shared energy HOT 2
- Is this project still under maintenance? HOT 6
- Server crashes after adding any helmod or recipe browsing mod HOT 1
- Mod incompatiabilities with level::on_player_created HOT 1
- Base cleanup fails sometimes when players leave early HOT 1
- Fix for auto decon of miners
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from factorioscenariomultiplayerspawn.