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ggj-2023's Issues

Title Screen for Game

Add basic title screen with credits page for everyone that helped work on the project!

Floating Resource Icons

Spawn particle effects of resources whenever the resources spawn for that producer.

Spawn a bunch of little icons using unity particle systems.

Placement Constraints for Plants

Plant placement constraints for minimum distance between plants that they cannot be placed within.

Also, don't allow overlapping plants to be placed on top of each other. use the overlap function from physics.

Background Music

have some nice jams in the background.

But allow player to move sliders to disable volume...

Visualize Grow Range

Visualize the range at which players can place plants by creating translucent circles in the background if they own the plants to highlight the space that the player can build.

Highlight Cost When Player Cannot Affort

If player can place something but can't afford it, set the ghost to a new color, yellow or something.

And then highlight in the details panel on the bottom right which costs the player cannot afford.

Roots Between Plants

Draw a tiled texture between plants that has an attached collider (just a box to make it simple).

Allow for spawning a root between two plants that are owned by the same player and have it appear on all clients.

Rotate Bird Icon on All Clients

Ensure rotation state of bird is synchronized from owner to other clients via a NetworkVariable.

Make sure it updates on other clients as expected.

Show User Selection in World

Show what the plant would look like if they placed it.
If they can't place it, change opacity/color and highlight any colliders it's overlapping with as well.

Number Select Plant for Tableau

In addition to selecting plant by scrolling on mouse wheel, add ability to change selected plant by hitting a number key.

Plant Debug Display

When you have a plant selected, show a detailed plant dialog that has the cost, production, production interval, etc...

Make a mockup for this design and implement it in unity.

Resource Cost for Plants

Ensure plants cost resources to place.
Don't let a player play a plant without said resources.

Walls on Edge of Map

Add walls to the edge of the map and ensure players cannot cross the edges of the map.

Additionally, make sure that the players and starting plants cannot spawn outside of the play area.

Check Player Spawn Overlap

When a player spawns in, check to ensure that they aren't overlapping with other player's buildings and roots.

If the spawn can't be valid, just select a new location.

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