Nick Maltbie's Projects
ACM@UC's website
My computer version of the Avalon Hill Acquire board game
Project for class Software Engineering EECS-3093C course
Nick Maltbie's blog comments
An attempt to implement Bubble Shooter in Javascript
Character Controls Demo for Requirements Engineering and Test Driven Development.
Refactored version of Rich Hickey's Ant Simulation in Clojure
Home1 for cloud computing course
Sorting Images by Main Colors
Homework assignment 3 for CS 7081 Fall 2020 course - Group 3
Analysis of Combined Sewer Overflow Dataset for FSE21 Paper Submission
Assignment for parallel computing course
Assignment6 for Parallel Programming course
Looking into performance of Cuda with raycase for class assignment
Example messaging app made using Docker, React, Rest, RabbitMQ, and PostgreSQL
📚 Documentation for GameCI open source projects
Unity game for Kent State Hackathon
Using midi file format to improvise music from lead sheets.
Multiplayer racing game made with Unity
Development log for falling parkour game.
Conway's Game of Life
Convert godot xml docs to docfx yml
The Summator Example from Custom Modules made with the GDExtension system in Godot 4
Isle of Roots
Godot Engine – Multi-platform 2D and 3D game engine
C++ bindings for the Godot script API
Example Godot GDExtension for a multiple addons
Godot Open-Source Kinematic Character Controller
Draw 3d debug graphics and 2d overlays with this add-on.