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isaac_ros_nvblox's Introduction

Isaac ROS Nvblox (Preview)

Nvblox is a package for building a 3D reconstruction of the environment around your robot from sensor observations in real-time. The reconstruction is intended to be used by path planners to generate collision-free paths. Under the hood, nvblox uses NVIDIA CUDA to accelerate this task to allow operation at real-time rates. This repository contains ROS2 integration for the nvblox core library.

Below is an example of the nvblox being used with ROS2 Nav2 for real-time reconstruction and navigation in Isaac Sim.

For solutions to known issues, please visit the Troubleshooting section below.

Input/Outputs

Here we discuss the inputs you have to provide to nvblox, and the outputs it produces for downstream tasks.

Inputs:

  • Depth Images: We require input from a sensor supplying depth per pixel. Examples of such sensors are the Intel Realsense series and Kinect cameras.
  • Sensor Pose: We require localization of the depth sensor as input to nvblox
  • [Optional] Color Images: These can be used to color the reconstruction for visualization.

Outputs:

  • Distance map slice: A 2D map that expresses the distance at each point from objects reconstructed in the environment. This is typically used by a planner to compute a collision cost map.
  • Mesh: We output a mesh for visualization in RVIZ.

The figure below shows a simple system utilizing nvblox for path planning.

Packages in this repository

  • isaac_ros_nvblox: A meta-package.
  • nvblox_isaac_sim: Contains scripts for launching Isaac Sim configured for use with nvblox.
  • nvblox_msgs: Custom messages for transmitting the output distance map slice and mesh over ROS2.
  • nvblox_nav2: Contains a custom plugin that allows ROS2 Nav2 to consume nvblox distance map outputs, as well as launch files for launching a navigation solution for use in simulation.
  • nvblox_ros: The ROS2 wrapper for the core reconstruction library and the nvblox node.
  • nvblox_rviz_plugin: A plugin for displaying nvblox's (custom) mesh type in RVIZ.
  • [submodule] nvblox: The core (ROS independent) reconstruction library.

(Brief) Technical Details

Nvblox builds the reconstructed map in the form of a Truncated Signed Distance Function (TSDF) stored in a 3D voxel grid. This approach is similar to 3D occupancy grid mapping approaches in which occupancy probabilities are stored at each voxel. In contrast however, TSDF-based approaches (like nvblox) store the (signed) distance to the closest surface at each voxel. The surface of the environment can then be extracted as the zero-level set of this voxelized function. Typically TSDF-based reconstructions provide higher quality surface reconstructions.

In addition to their use in reconstruction, distance fields are also useful for path planning because they provide an immediate means of checking whether potential future robot positions are in collision. This fact, the utility of distance functions for both reconstruction and planning, motivates their use in nvblox (a reconstruction library for path planning).

System Requirements

This Isaac ROS package is designed and tested to be compatible with ROS2 Foxy, on x86, and on Jetson hardware.

x86_64

  • Ubuntu 20.04+
  • CUDA 11.4+ supported discrete GPU with 2+ GB of VRAM

Note: If running Isaac Sim, more VRAM would be required.

Jetson

Note: For best performance on Jetson, ensure that power settings are configured appropriately (Power Management for Jetson).

Docker

A docker based build can be used on both x86 and Jetson platforms. However, there is a particular impetus to consider it for building on Jetson platforms.

JetPack 4.6.1, which currently ships with Jetson, is based on Ubuntu 18.04, and nvblox requires ROS2 Foxy, which is targeted at Ubuntu 20.04. Therefore, to use nvblox on jetson you have two options:

  • manually compile ROS2 Foxy and required dependent packages from source
  • or use the Isaac ROS development Docker image from Isaac ROS Common.

We recommend the second option.

The Jetson issue aside, to use the Isaac ROS development Docker image, you must first install the Nvidia Container Toolkit to make use of the Docker container development/runtime environment.

Configure nvidia-container-runtime as the default runtime for Docker by editing /etc/docker/daemon.json to include the following:

    "runtimes": {
        "nvidia": {
            "path": "nvidia-container-runtime",
            "runtimeArgs": []
        }
    },
    "default-runtime": "nvidia"

Then restart Docker: sudo systemctl daemon-reload && sudo systemctl restart docker

Installing the Isaac ROS development Docker image is described below.

Guided Tutorial: Nvblox with Nav2 and Isaac Sim

In this example, we will use nvblox to build a reconstruction from simulation data streamed from Isaac Sim. Data will flow from the simulator to nvblox using ROS2 and the isaac_ros_nvblox interface.

There are two ways to run nvblox in this example:

  • Inside a Docker container
  • In a ROS2 workspace installed directly on your machine

This example treats running docker as the default choice; running from native installation is described further below in Additional Notes.

Example Description

In this example, Isaac Sim will run natively on your machine and communicate with nvblox running inside a Docker container. Running in Isaac Sim is referred to as running on the host machine, differentiating it from running inside the Docker. If using the native setup, both will run on the host machine.

Isaac Sim Setup (Host Machine)

Follow the standard instructions to install Isaac Sim on the host machine.

As part of the set-up, make sure to install a local Nucleus server (Nucleus manages simulation assets such as maps and objects), following the instructions here. Mounting the Isaac share will give you access to the latest Isaac Sim samples, which these instructions use. Please also use the latest URL for the mount (rather than what's listed in the linked tutorial):

Name: Isaac
Type: Amazon S3
Host: d28dzv1nop4bat.cloudfront.net
Service: s3
Redirection: https://d28dzv1nop4bat.cloudfront.net

You will launch Isaac Sim from Python scripts that automate the setup of the robot and environment. Isaac Sim uses its own python binary, which pulls in the modules that are dependencies. To run the Isaac Sim simulation launch scripts, you will use the Isaac Sim Python binary, which is located at ~/.local/share/ov/pkg/{YOUR_ISAAC_SIM_VERSION}/python.sh

For convenience, you can create an alias to this Python binary in your ~/.bashrc. Using the Isaac Sim version isaac_sim-2021.2.1-release.1 as an example, add the following line to ~/.bashrc

alias omni_python='~/.local/share/ov/pkg/isaac_sim-2021.2.1-release.1/python.sh'

Note: Ensure isaac_sim-2021.2.1-release.1 is the name of the Isaac Sim version installed on your system.

Now source the .bashrc to have access to this alias.

source ~/.bashrc

ROS2 Setup

The following instructions perform a Docker-based build. For a native build, follow the instructions below instead.

Isaac ROS Docker Setup

First install the Nvidia Container Toolkit as described above.

Clone the isaac_ros_common repo into a folder on your system at ~/workspaces/isaac_ros-dev/ros_ws/src.

mkdir -p ~/workspaces/isaac_ros-dev/ros_ws/src
cd ~/workspaces/isaac_ros-dev/ros_ws/src
git clone --recurse-submodules https://github.com/NVIDIA-ISAAC-ROS/isaac_ros_common.git

Clone the nvblox into ~/workspaces/isaac_ros-dev/ros_ws/src. This folder will be mapped by the docker container as a ROS workspace.

cd ~/workspaces/isaac_ros-dev/ros_ws/src
git clone --recurse-submodules https://gitlab-master.nvidia.com/isaac_ros/isaac_ros_nvblox.git
cd isaac_ros_nvblox
git lfs pull

Start the Docker instance by running the start script:

~/workspaces/isaac_ros-dev/ros_ws/src/isaac_ros_common/scripts/run_dev.sh

Install the dependencies for your ROS workspace:

cd /workspaces/isaac_ros-dev/ros_ws
rosdep install -i -r --from-paths src --rosdistro foxy -y --skip-keys "libopencv-dev libopencv-contrib-dev libopencv-imgproc-dev python-opencv python3-opencv"

To build the code, first navigate to /workspaces/isaac_ros-dev/ros_ws inside the Docker container, then use the following command:

colcon build --packages-up-to nvblox_nav2 nvblox_ros nvblox_msgs nvblox_rviz_plugin

All built packages should succeed.

Running the Simulation (on the Host) and the Reconstruction (in the Docker)

For this example, you will need two terminals. In the first terminal, you will run Isaac Sim.

Note: Ensure there is no ROS workspace sourced in this terminal.

Terminal 1: Start up Isaac Sim with the correct sensors on the host machine:

omni_python ~/workspaces/isaac_ros-dev/ros_ws/src/isaac_ros_nvblox/nvblox_isaac_sim/omniverse_scripts/carter_warehouse.py

Note: If Isaac Sim reports not finding a Nucleus server, follow the instructions here to download the required assets.

Terminal 2: In another terminal, start the isaac_ros-dev Docker:

~/workspaces/isaac_ros-dev/scripts/run_dev.sh

Source the ros_ws:

source /workspaces/isaac_ros-dev/ros_ws/install/setup.bash

Run nvblox (and ROS2 Nav2):

ros2 launch nvblox_nav2 carter_sim.launch.py

You should see the robot reconstructing a mesh, with a costmap overlaid on top. To give it a command, you can select "2D Goal Pose" in the command window at the top and select a goal in the main window. You should then see the robot plan a green path toward the goal and navigate there, both in rviz and in simulation.

Additional Notes

ROS2 Native Build

First, follow the installation instructions for installing the dependencies of the the core library. Note that you only have to install the dependencies: ROS2 will build the nvblox library itself.

sudo apt-get install -y libgoogle-glog-dev libgtest-dev libgflags-dev python3-dev
cd /usr/src/googletest && sudo cmake . && sudo cmake --build . --target install

Additionally, you need CUDA version 10.2 - 11.5 installed and sourced. To make sure Linux finds CUDA on your machine, make sure something like the following is present in your ~/.bashrc:

export PATH=/usr/local/cuda/bin${PATH:+:${PATH}}
export LD_LIBRARY_PATH=/usr/local/cuda/lib64:/usr/local/lib:${LD_LIBRARY_PATH:+:${LD_LIBRARY_PATH}}

Install ROS2 foxy using the Debian instructions.

Note: Sourcing ROS2 in your workspace automatically (i.e., in your .bashrc) will cause Isaac Sim to break. You will need to create an alias instead:

alias source_ros2="source /opt/ros/foxy/setup.bash;source ~/ros_ws/install/local_setup.bash"

Check out the nvblox repo to a path like ~/ros_ws/src:

mkdir -p ~/ros_ws/src
git clone --recurse-submodules https://github.com/NVIDIA-ISAAC-ROS/isaac_ros_nvblox

Then, build the entire workspace:

cd ~/ros_ws/ && colcon build --symlink-install --cmake-args -DCMAKE_BUILD_TYPE=Release'

Again, we recommend creating an alias:

alias cn="sh -c 'cd ~/ros_ws/ && colcon build --symlink-install --cmake-args -DCMAKE_BUILD_TYPE=Release' --verbose" 

Running with the Native Build

The running instructions then become:

source_ros2
ros2 launch nvblox_nav2 carter_sim.launch.py

and the instructions for running Isaac Sim are the same as in the section above.

Package Reference

In this section we give an overview of parameters, inputs, and outputs within this repository and their purpose and settings.

nvblox_ros

The package centers around the nvblox_node, whose parameters, inputs, and outputs are described in detail here.

Published Topics

mesh nvblox_msgs::msg::Mesh
A visualization topic showing the mesh produced from the TSDF in a form that can be seen in RViz using nvblox_rviz_plugin. Set max_mesh_update_hz to control its update rate.

pointcloud sensor_msgs::msg::PointCloud2
A pointcloud of the 2D ESDF (Euclidean Signed Distance Field), with intensity as the metric distance to the nearest obstacle. Set max_esdf_update_hz to control its update rate.

map_slice nvblox_msgs::msg::DistanceMapSlice
A 2D slice of the ESDF, to be consumed by nvblox_nav2 package for interfacing with Nav2. Set max_esdf_update_hz to control its update rate.

Subscribed Topics

tf tf2_msgs::msg::TFMessage
The pose of the sensor relative to the global frame is resolved through TF2. Please see the ROS2 documentation for more details.

depth/image sensor_msgs::msg::Image
The input depth image to be integrated. Must be paired with a camera_info message below. Supports both floating-point (depth in meters) and uint16 (depth in millimeters, OpenNI format).

depth/camera_info sensor_msgs::msg::CameraInfo
Required topic along with the depth image; contains intrinsic calibration parameters of the depth camera.

color/image sensor_msgs::msg::Image
Optional input color image to be integrated. Must be paired with a camera_info message below. Only used to color the mesh.

color/camera_info sensor_msgs::msg::CameraInfo
Optional topic along with the color image above, contains intrinsics of the color camera.

Services

save_ply std_srvs::srv::Empty
This service has an empty request and response. Calling this service will write a mesh to disk at the path specified by the output_dir parameter.

Parameters

A summary of the user settable parameters. All parameters are listed as:

Parameter Default
Description.

General Parameters

voxel_size 0.05
Voxel size (in meters) to use for the map.

esdf true
Whether to compute the ESDF (map of distances to the nearest obstacle).

esdf_2d true
Whether to compute the ESDF in 2D (true) or 3D (false).

distance_slice true
Whether to output a distance slice of the ESDF to be used for path planning.

mesh true
Whether to output a mesh for visualization in rviz, to be used with nvblox_rviz_plugin.

global_frame map
The name of the TF frame to be used as the global frame.

slice_height 1.0
The output slice height for the distance slice and ESDF pointcloud. Does not need to be within min and max height below. In units of meters.

min_height 0.0
The minimum height, in meters, to consider obstacles part of the 2D ESDF slice.

max_height 1.0
The maximum height, in meters, to consider obstacles part of the 2D ESDF slice.

max_tsdf_update_hz 10.0
The maximum rate (in Hz) at which to integrate depth images into the TSDF. A value of 0.0 means there is no cap.

max_color_update_hz 5.0
The maximum rate (in Hz) at which to integrate color images into the color layer. A value of 0.0 means there is no cap.

max_mesh_update_hz 5.0
The maximum rate (in Hz) at which to update and color the mesh. A value of 0.0 means there is no cap.

max_esdf_update_hz 2.0
The maximum rate (in Hz) at which to update the ESDF and output the distance slice. A value of 0.0 means there is no cap.

Integrator Settings

tsdf_integrator_max_integration_distance_m 10.0
The maximum distance, in meters, to integrate the TSDF up to.

tsdf_integrator_truncation_distance_vox 4.0
The truncation distance, in units of voxels, for the TSDF.

tsdf_integrator_max_weight 100.0
Maximum weight for the TSDF. Setting this number higher will lead to higher-quality reconstructions but worse performance in dynamic scenes.

mesh_integrator_min_weight 1e-4
Minimum weight of the TSDF to consider for inclusion in the mesh.

mesh_integrator_weld_vertices false
Whether to weld identical vertices together in the mesh. Currently reduces the number of vertices by a factor of 5x, but is quite slow so we do not recommend you use this setting.

color_integrator_max_integration_distance_m 10.0
Maximum distance, in meters, to integrate the color up to.

esdf_integrator_min_weight 1e-4
Minimum weight of the TSDF to consider for inclusion in the ESDF.

esdf_integrator_min_site_distance_vox 1.0
Minimum distance to consider a voxel within a surface for the ESDF calculation.

esdf_integrator_max_distance_m 10.0
Maximum distance to compute the ESDF up to, in meters.

nvblox_nav2

nvblox_nav2 consists of two parts: an nvblox_costmap_layer, which is a Nav2 costmap plugin, and launch files for running the set-up with Nav2 in the loop (described above).

nvblox_costmap_layer Parameters

nvblox_map_slice_topic /nvblox_node/map_slice
Topic to listen for the slice (set via parameters to allow easy configuration from a parameter file).

max_obstacle_distance 1.0
Maximum distance from the surface to consider something to have a collision cost, in meters. This is NOT in addition to the inflation distance, but the total.

inflation_distance 0.5
Distance to inflate all obstacles by, in meters.

Troubleshooting

Reconstruction without the planner (troubleshooting)

If something isn't working, or as a quick sanity check, you can run reconstruction without the planner.

Use the carter_sim.launch.py launch file parameters run\_rviz and run\_nav2 to turn on and off running rviz and nav2. To run the reconstruction without the planner (but with rviz), run the following:

ros2 launch nvblox_nav2 carter_sim.launch.py run_rviz:=true run_nav2:=false

Now, command the robot to spin in place. In another terminal, source your ROS2 workspace again and enter:

ros2 topic pub /cmd_vel geometry_msgs/Twist '{linear:  {x: 0.0, y: 0.0, z: 0.0}, angular: {x: 0.0,y: 0.0,z: 0.1}}'

You should see the robot spin in a circle and reconstruct its environment.

Do you have a connection to Isaac Sim?

A quick way to check if ROS2 is communicating correctly with Isaac Sim is to check whether the depth images are being sent.

ros2 topic hz /left/depth

If this does not receive any messages, then something is wrong with ROS2's connection to Isaac Sim. Either the file hasn't been set up correctly (make sure to run nvblox_isaac_sim/omniverse_scripts/carter_warehouse.py rather than opening an OV scene manually), or the scene is paused, or there are different ROS2 Domain IDs at play.

Updates

Date Changes
2022-03-21 Initial version.

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