nepluno / libwetcloth Goto Github PK
View Code? Open in Web Editor NEWA Multi-Scale Model for Simulating Liquid-Fabric Interactions
License: Mozilla Public License 2.0
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
License: Mozilla Public License 2.0
I recently compiled libWetCloth using ubuntu 20.04 but CMake reported the following error:
CMake Error at libWetCloth/App/CMakeLists.txt:29 (find_package): By not providing "FindFREEGLUT.cmake" in CMAKE_MODULE_PATH this project has asked CMake to find a package configuration file provided by "FREEGLUT", but CMake did not find one. Could not find a package configuration file provided by "FREEGLUT" with any of the following names: FREEGLUTConfig.cmake freeglut-config.cmake Add the installation prefix of "FREEGLUT" to CMAKE_PREFIX_PATH or set "FREEGLUT_DIR" to a directory containing one of the above files. If "FREEGLUT" provides a separate development package or SDK, be sure it has been installed. -- Configuring incomplete, errors occurred!
It looks like FindFreeGLUT.cmake should be FindFREEGLUT.cmake in /libwetcloth/cmake. I tried and it works. Modifying the CMakeLists.txt file also works.
I have tried to run the simulations as you describe in the readme, but for some of the simulations I am experiencing some severe issues causing problems with windows. I can run some of the simpler unit tests without issue, but this problem occurs when I try to run the parameter tests.
Not sure if you have encountered anything similar to this yourself, or if you know what to suggest trying.
I am running the simulation on a machine with an i9 CPU, 32GB RAM, and 24GB GeForce RTX 3090 GPU.
Hi i have a problem with compile on linux mint 19:
/usr/bin/x86_64-linux-gnu-ld: /usr/lib/gcc/x86_64-linux-gnu/7/../../../x86_64-linux-gnu/libglut.so: undefined reference to symbol 'XCreateBitmapFromData'
//usr/lib/x86_64-linux-gnu/libX11.so.6: error adding symbols: DSO missing from command line
collect2: error: ld returned 1 exit status
libWetCloth/CMakeFiles/libWetCloth.dir/build.make:810: recipe for target 'libWetCloth/libWetCloth' failed
make[2]: *** [libWetCloth/libWetCloth] Error 1
CMakeFiles/Makefile2:90: recipe for target 'libWetCloth/CMakeFiles/libWetCloth.dir/all' failed
make[1]: *** [libWetCloth/CMakeFiles/libWetCloth.dir/all] Error 2
Makefile:129: recipe for target 'all' failed
make: *** [all] Error 2
Big thanks.
Please consider renaming it "free for non-commercial use", or "free for academic use" and remove reference to the BSD license.
The non-commerical use clause makes this incompatible with the LGPL, and GPL, which means it's probably only usable for academic experimentation.
I would like to point out that identifiers like “__SCENE_STEPPER__
” and “__WET_CLOTH_CORE_H__
” do not fit to the expected naming convention of the C++ language standard.
Would you like to adjust your selection for unique names?
Hi,
After completing the compilation on Ubuntu system, I started trying to run the demo. I typed "WetClothApp - s/ When assets/unit_tests/simple.cloth.xml" in terminal and it show "bash: .WetClothApp: There is no such file or directory“.
I guess there may be a lack of execution commands. Could you please tell me how to solve this problem?
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