Comments (1)
Fixed in release, was issue in event order of Unity code (our simulated pointcloud appeared immediately, Unity only queries one time for new points after that).
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Related Issues (20)
- Where is ARmeshmanager example scene HOT 6
- Camera movement and AR object interaction not working on Linux HOT 2
- Support Meshing on Linux
- [Package Manager] Failed getting latest version for AR Simulation HOT 9
- Unable to navigate using right mouse + keyboard combination HOT 16
- [Bug] InvalidOperationException when disabling ARPlaneManager HOT 1
- AR Simulation hybrid AR/3D scene problem HOT 23
- Issue with scene setup / plane detection HOT 9
- Planes are not detected again when disabling and enabling ARPlaneManager. HOT 9
- Point clouds are saved in scene file HOT 2
- Add support for ``Horizontal`` or ``Vertical`` plane detection only HOT 1
- Installation error with Unity 2020.3.1f1 on macOS Big Sur 11.1 HOT 5
- Simulated environment textures get included in builds for IOS/Android HOT 1
- Async Image Conversion with Callback leaks memory HOT 5
- TargetParameterCountException HOT 1
- Rotation of ARPlanes is not considered in hitPose HOT 5
- Incorrect XRReferenceImage when using SimulatedARTrackedImage with a runtime image library
- Is there a way to add perturbation for simulated tracking?
- AR Foundation 5: Subsystem Warning HOT 4
- can we get a simulated XRCpuImage/XRCameraImage?
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