Comments (9)
One more idea, does this happen to be on a machine with processor being either
i7-1065G7, i5-1035G4, i7-1035G7 or something similar?
If yes, you might be hitting a very arcane bug that Unity only fixed recently on 2020.2.3f1, 2019.4.19f1, 2021.1.0b4 that prevented packages from custom registries to be used in some cases. Might be worth updating in case you have one of those processors.
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Hi,
thanks for reporting!
Are you able to manually add ARSimulation as package to package manager, not using the installer?
Also, I think the Unity version you're using there (2019.4.9) had some issues PackMan resolve (what you're seeing); might be worth testing on a later 2019.4 version but you might be right that this is a network/ISP issue.
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Hello @puos
Did you solve the problem?
from ar-simulation.
Thank you for your care ^^
We still have this problem and we will send you the Editor log of Unity.
Editor.log
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Mmmh the log says Unity cannot connect to the local package manager. Can you install any package via Unity PackageManager (Window/PackageManager) ?
Adding genesis user token ###################
[Package Manager] Server::CheckExitCode -- Server stopped with exit code `3221226505`
[Package Manager] PackageManager Server::Start -- Process restart attempt #4
[Package Manager] Server::Start -- Port 55597 was selected
[Package Manager] Cannot connect to Unity Package Manager local server
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Here is another thing you could try.
Modify the manifest.json in the Packages
folder to add ARSimulation:
{
"scopedRegistries": [
{
"name": "needle",
"url": "https://packages.needle.tools",
"scopes": [
"com.needle"
]
}
],
"dependencies": {
"com.needle.xr.arsimulation": "1.2.0-preview",
....
Let me know if it helps!
from ar-simulation.
If not you can download this version from here:
https://packages.needle.tools/com.needle.xr.arsimulation/-/com.needle.xr.arsimulation-1.2.0-preview.tgz
(you can unzip it and put it in the Packages
folder)
BUT the downside is: you will not be able to get updates via package manager or asset store so it would really be best if you find a way to use the PackageManager :)
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Hello @puos, any news on this?
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Hello @puos is this still a problem for you? Do you use any of the processors mentioned by @hybridherbst above?
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Related Issues (20)
- Where is ARmeshmanager example scene HOT 6
- Camera movement and AR object interaction not working on Linux HOT 2
- Support Meshing on Linux
- Unable to navigate using right mouse + keyboard combination HOT 16
- [Bug] InvalidOperationException when disabling ARPlaneManager HOT 1
- AR Simulation hybrid AR/3D scene problem HOT 23
- Issue with scene setup / plane detection HOT 9
- Planes are not detected again when disabling and enabling ARPlaneManager. HOT 9
- Point clouds are saved in scene file HOT 2
- Add support for ``Horizontal`` or ``Vertical`` plane detection only HOT 1
- Installation error with Unity 2020.3.1f1 on macOS Big Sur 11.1 HOT 5
- Simulated environment textures get included in builds for IOS/Android HOT 1
- Async Image Conversion with Callback leaks memory HOT 5
- TargetParameterCountException HOT 1
- Rotation of ARPlanes is not considered in hitPose HOT 5
- Incorrect XRReferenceImage when using SimulatedARTrackedImage with a runtime image library
- Is there a way to add perturbation for simulated tracking?
- AR Foundation 5: Subsystem Warning HOT 4
- can we get a simulated XRCpuImage/XRCameraImage?
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