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rubenwardy avatar rubenwardy commented on May 25, 2024

The only thing in that function is a get node and a set node. The segfault is probably elsewhere - a gdb traceback would be useful

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shellkr avatar shellkr commented on May 25, 2024

Okay, here is the gdb trace and another one..

...and a short video of it crashing

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rubenwardy avatar rubenwardy commented on May 25, 2024

Those arent traces. Use bt full to make a backtrace. You should use a debug build of minetest (-DCMAKE_BUILD_TYPE=debug I believe)

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shellkr avatar shellkr commented on May 25, 2024

I did, actually... but am not running a with debug flags so will try to do that.

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shellkr avatar shellkr commented on May 25, 2024

hmm.. not sure what I am doing wrong. I compiled a debug version of Minetest from git and then run it through gdb. It gave pretty much the same thing when I use "valley" as world. If I instead use v7 I get this.

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rubenwardy avatar rubenwardy commented on May 25, 2024

If you remove the map generation limit setting, do you still get this problem?

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rubenwardy avatar rubenwardy commented on May 25, 2024

can't reproduce

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