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Comments (4)

farooqkz avatar farooqkz commented on July 21, 2024 1

Hello. This solution is not suitable IMHO. As this prevents any spawn killing. We just want to prevent excessive spawn killing.

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LoneWolfHT avatar LoneWolfHT commented on July 21, 2024

This is a pretty complex problem to solve, and needs a lot of thought/testing put into it.
I would prefer some sort of anti-sniper solution that relies on players taking action, or maybe having ammo be a limited resource you have to move around/to the middle of the map to get

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arihant2math avatar arihant2math commented on July 21, 2024

Alternatively simply reward less points if an enemy is killed on their own spawn.

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AnonomousAccount avatar AnonomousAccount commented on July 21, 2024

Why not just make the player invincibility last until their first input/coordinate change

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