Comments (8)
If you agree, I want to add a recipe for poison grenade:
one iron lump + one smoke grenade
That's very easy to get, make them 5 iron lumps
from capturetheflag.
Not really. In some maps there are a lot of Iron while in some others there is no iron or so rare they are.
from capturetheflag.
Coal might be a better option
from capturetheflag.
Coal might be a better option
How about 4 coal, 1 iron lump and a smoke grenade?
from capturetheflag.
What is recipe of smoke grenade itself? I can't find it.
from capturetheflag.
there's not one
What is recipe of smoke grenade itself? I can't find it.
from capturetheflag.
There are already enough of them in chests for my taste. If it were craftable, I think there should be less of it to be found. Maybe you can lower the "spawn rate" of posion grenades then.
from capturetheflag.
There are already enough of them in chests for my taste. If it were craftable, I think there should be less of it to be found. Maybe you can lower the "spawn rate" of posion grenades then.
IMO, enough is not an exact value but a range. I agree there is enough but a little more on the maps with needed materials will add diversity to the game play. And to not have too many of them, I'd suggest making the recipe a bit expensive. For example 4 coal plus a smoke grenade sounds like a good one(or a close one at least). I'd not include iron as I'm afraid newbies will use all the iron for this rather than swords. And without swords at least as good as steel sword the game will be boring for most players.
One other related idea: How about adding a second recipe which is one red mushroom + one smoke nade producing one or two poison nades? In cave/underground maps no red mushroom can be found and on most maps which you can find red mushroom, you can't easily find coal. Probably the wall is an exception.
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Related Issues (20)
- Update https://ctf.rubenwardy.com/ copyright HOT 1
- Closed issue #1191 is occurring for me. HOT 2
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- Problem when creating and joining a singleplayer world HOT 7
- Idea: add the ability to select underbarrel grenade type in class mode HOT 1
- Idea: add the floating marker above the flag in class mode HOT 3
- Convert all MTG mods to submodules HOT 2
- Change player velocity depending on what's being held HOT 2
- Add an area in map definition to mutate the map in each match
- Don't kill players inside indestructible blocks if they have fly or noclip privs HOT 1
- Add secondary normal chests to the game as extra storage HOT 1
- Restructuring rankings saving mechanism for better efficieincy and accessibility HOT 2
- Suggestion to get rid of spanwkill HOT 6
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- Allow different "Initial Stuff" and "Treasures" for each mode on each map
- HOW to apply for moderator HOT 2
- how to ban appeal?
- Add Party Feature HOT 3
- Feature Request: AI chat moderation HOT 1
- Fences do not auto-connect to trees from ctf_map HOT 1
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