Comments (6)
I believe this has a high priority. Is this fixed, yet? I don't play much anymore.
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This is intentional, and should only happen when teams are badly unbalanced
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This is intentional, and should only happen when teams are badly unbalanced
Yeah but still the problem I've mentioned still exists. Once this happened for me personally but I didn't exploit it.
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One thought: If you really have to switch their teams, select from those who have been on their former team the least.
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@LoneWolfHT If you have read my last message(before this one) and still disagree, you can close this one. And PLEASE pay attention to close it as invalid NOT completed.
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I still disagree, but I think the team allocation could be optimized to limit how often this needs to happen
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Related Issues (20)
- Update https://ctf.rubenwardy.com/ copyright HOT 1
- Closed issue #1191 is occurring for me. HOT 2
- Restructure the storage of rankings HOT 2
- Problem when creating and joining a singleplayer world HOT 7
- Idea: add the ability to select underbarrel grenade type in class mode HOT 1
- Idea: add the floating marker above the flag in class mode HOT 3
- Convert all MTG mods to submodules HOT 2
- Change player velocity depending on what's being held HOT 2
- Add an area in map definition to mutate the map in each match
- Don't kill players inside indestructible blocks if they have fly or noclip privs HOT 1
- Add secondary normal chests to the game as extra storage HOT 1
- Restructuring rankings saving mechanism for better efficieincy and accessibility HOT 2
- Suggestion to get rid of spanwkill HOT 6
- team chest item deletion bug
- Allow different "Initial Stuff" and "Treasures" for each mode on each map
- HOW to apply for moderator HOT 2
- how to ban appeal?
- Add Party Feature HOT 3
- Feature Request: AI chat moderation HOT 1
- Fences do not auto-connect to trees from ctf_map HOT 1
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