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minutor's Introduction

This is the source code for Minutor 2.1 web/ contains the source code for the web-based pack builder. The live version can be found at http://seancode.com/minutor/packs

The Makefile inside web/ will use the Closure Compiler to compile all the .js files into a single editor.min.js. To host the pack builder on your own website, you only need editor.min.js, index.html, main.css, and the mods/ folder.

CONVENTIONS:

The coding convetion is standardized on the result of Google's cpplint. https://github.com/google/styleguide/tree/gh-pages/cpplint

We also use clang's static analyzer. The options tested are in check.sh.

COMPILING:

Is described in the Wiki

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minutor's Issues

Add a "refresh" command

When using Minutor alongside a running MC game, it's quite handy to be able to refresh the world.
In the old version, pressing F5 twice did the trick - switching to the Nether and back. In the new version, even this trick won't work anymore, because there's no keyboard shortcut for switching dimensions.

The depth slider jumps 3 ticks when using mouse wheel

You are creating the QSlider(Qt::Horizontal) in labelledslider.cpp

But you are not implementing an own event handler to monitor QWheelEvent. Therefore the slider implements the automatic mouse scroll wheel handling, which is 3 ticks for most people. Inside that handler you have to divide event->data by 120 to get the correct value.

Crashing while displaying Cave Mode with Custom Color Template

Version 1.6.3.

I made a custom color scheme, and set the alpha to ZERO for most blocks. I can see ores and dungeons much easier.

But, with this color scheme minutor crashes when enabling cave mode viewing.

Or, if I am in Cave Mode, and switch to this scheme (from the default) it crashes.

Awesome program !! I've been using it for 2 years now !!!

-jasonrubik

Doesn't render anything when I load a world

I am using Minutor v2.0.1 on Windows 7 and when I open a world all I get is the "transparency checkerboard". This seems to be a spontaneous change. I had it installed and had to revert to a restore point before it was installed. Before the restore Minutor worked perfectly. After the restore though, Minutor doesn't render the world. I used the same file to install both times and have since tried re-downloading/reinstalling twice to no avail. I'm not sure what has gone wrong

Feature: Import

Would it be possible to add a feature to Import definition from Mapwriter or JourneyMap?
Since these mods already have a way of getting color for block, and write them in a text file, it would be super nice to be able to read them directly.
Or maybe a 3rd party app/website to to that?

Dependancy on libqt5core5

Hi,

When installing in Ubuntu 14.04 I've noticed it won't install as libqt5core5 no longer exists, it is now libqt5core5a. It seems libqt5core5a doesn't 'provide' libqt5core5 either and according to some sources I've read it seems to be intentionally renamed to cause this issue.

Anyway the issue could be fixed by having your debian control file depend on either like thus...

Depends: libqt5core5 (>= 5.0.1+dfsg) | libqt5core5a (>= 5.2.1+dfsg)

Thanks :)

Provide export functionality

Minutor does an excellent job of rendering a top-down map, and it would be cool to be able to leverage this to automate the creation of maps.

A lot of mapper utilities exist that will generate a Google-maps style map, but these all seem to do isometric views. A Google-maps style export would be handy, but isn't necessarily required since there are utilities that can take a single large image and reformat it for use with the Google Maps API.

unhandled exception during debugging

During debugging I always get an unhandled Exception:0x13fe59b15, code: 0xc0000005: read access violation at: 0x0, flags=0x0 (first chance)
In Release mode everything runs fine. As I have tried to find the error for about a year now (but failed so far), I place it as an issue here. Probably it is somewhere in the automatic definition update process.

Normal debugging is possible, again when changing in minutor.cpp:

#ifdef DEBUG
  if (settings->autoUpdate)
    dm->autoUpdate();
#endif

Fails to build under Win + VS2013 + Qt5.3 due to zlib

The current master branch, at commit 1fe53e0, fails to build on my system:

LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
zlibstat.lib(deflate.obj) : error LNK2019: unresolved external symbol _z_errmsg referenced in function _deflate
zlibstat.lib(zutil.obj) : error LNK2001: unresolved external symbol _z_errmsg
release\minutor.exe : fatal error LNK1120: 1 unresolved externals

It seems that the contained zlib is at fault.

Lighting mode broken

Lighting mode (menu: View / Lighting; shortcut key: "1") is broken. It does not lit solid blocks, only non-solid.

Way to reproduce: put some torches in game, load that map in minutor, press "1".

Custom Colors for Mod Materials

Any plans to support this?

I'd be happy with a simple "unknown material ID 306: #abc123" type, either as a "add material" or a scan of the block IDs present in the map.

I am using this with a map that uses Red Power, BuildCraft and IndustrialCraft and I noticed that it SEEMED to highlight the new ores (copper, tin, etc) in a different color gray, but still identified them as "stone." It is tricky to tell though if those are the new ores, or something else (like tiny pockets of air, or if the program is interpreting those new ores AS IF they were air).

I decided to add a custom color pallet and noticed that I was unable to edit any block ID above 124, not even as a "add new block ID" type option.

segfault while panning (Linux, probably OSX too)

In mapviewer.c mouseMove, the biome pointer is uninitialized and remains this way if IDBlock returns early because of by<0, that is, if you're panning the view while moving the mouse pointer outside and above the Minutor window.
This occasionally causes Pango warnings and segfaults during the subsequent g_strdup_printf call.
Having had a look at OSX/Map.m, I guess the same thing will happen there. In Win/Minutor.cpp the pointer is initialized so Windows users should be safe.

Request a new version

Hi,

The version I packaged into Fedora is still from 2013, while there are many commits ahead to fix bugs and add improvements, I hope you can release 2.0.2 or 2.1.0

Thanks.

Saving PNG - Minutor.exe stopped working

When trying to load my vanilla SMP world files in minutor works no problem as expected. However when I go to save the world as a PNG; it lets me chose a directory and file to save the png, however when I go to save right away I am given a windows error screen that "Minutor has stopped working".

This is happening to me with both the installed and non-installed versions of version 2.0.1.

I am using a x64 version of Windows 8.1 with an intel based cpu.

Blink similar blocks

It would be a useful feature to blink blocks similar to the one I click on while holding a specific key- i.e. if I press alt+click on a coal block, all coal blocks will start flashing.

secret key needs to be abstracted out.

I haven't dug into this that much, but the fact that it's hardcoded to sign as you makes me think that perhaps something is hardcoded that perhaps shouldn't be.

That said, you may want to make a note in the readme that people can create a package without signing it via "debuild -i -us -uc -b" (I know I don't have any signing keys set up as this is my first time using debuild).

dpkg-deb: building package `minutor' in `../minutor_2.0.1_amd64.deb'.
 dpkg-genchanges  >../minutor_2.0.1_amd64.changes
dpkg-genchanges: including full source code in upload
 dpkg-source --after-build minutor
dpkg-buildpackage: full upload; Debian-native package (full source is included)
Now running lintian...
W: minutor source: ancient-standards-version 3.9.3 (current is 3.9.6)
E: minutor: helper-templates-in-copyright
W: minutor: binary-without-manpage usr/bin/minutor
Finished running lintian.
Now signing changes and any dsc files...
 signfile minutor_2.0.1.dsc Sean kasun <[email protected]>
gpg: skipped "Sean kasun <[email protected]>": secret key not available
gpg: /tmp/debsign.ZG5G8p0b/minutor_2.0.1.dsc: clearsign failed: secret key not available
debsign: gpg error occurred!  Aborting....
debuild: fatal error at line 1295:
running debsign failed

Error when building

when attempting to check out and build the project per the README on Ubuntu 15.04, I get the following error:

jmorgan@linwider:~/minutor$ qmake minutor.pro
jmorgan@linwider:~/minutor$ git status
On branch master
Your branch is up-to-date with 'origin/master'.
Untracked files:
  (use "git add <file>..." to include in what will be committed)

        Makefile

nothing added to commit but untracked files present (use "git add" to track)
jmorgan@linwider:~/minutor$ make
/usr/lib/x86_64-linux-gnu/qt5/bin/uic properties.ui -o ui_properties.h
/usr/lib/x86_64-linux-gnu/qt5/bin/uic settings.ui -o ui_settings.h
g++ -c -m64 -pipe -O2 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -I. -I. -isystem /usr/include/x86_64-linux-gnu/qt5 -isystem /usr/include/x86_64-linux-gnu/qt5/QtWidgets -isystem /usr/include/x86_64-linux-gnu/qt5/QtGui -isystem /usr/include/x86_64-linux-gnu/qt5/QtNetwork -isystem /usr/include/x86_64-linux-gnu/qt5/QtCore -I. -I. -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++-64 -o labelledslider.o labelledslider.cpp
g++ -c -m64 -pipe -O2 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -I. -I. -isystem /usr/include/x86_64-linux-gnu/qt5 -isystem /usr/include/x86_64-linux-gnu/qt5/QtWidgets -isystem /usr/include/x86_64-linux-gnu/qt5/QtGui -isystem /usr/include/x86_64-linux-gnu/qt5/QtNetwork -isystem /usr/include/x86_64-linux-gnu/qt5/QtCore -I. -I. -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++-64 -o biomeidentifier.o biomeidentifier.cpp
g++ -c -m64 -pipe -O2 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -I. -I. -isystem /usr/include/x86_64-linux-gnu/qt5 -isystem /usr/include/x86_64-linux-gnu/qt5/QtWidgets -isystem /usr/include/x86_64-linux-gnu/qt5/QtGui -isystem /usr/include/x86_64-linux-gnu/qt5/QtNetwork -isystem /usr/include/x86_64-linux-gnu/qt5/QtCore -I. -I. -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++-64 -o blockidentifier.o blockidentifier.cpp
g++ -c -m64 -pipe -O2 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -I. -I. -isystem /usr/include/x86_64-linux-gnu/qt5 -isystem /usr/include/x86_64-linux-gnu/qt5/QtWidgets -isystem /usr/include/x86_64-linux-gnu/qt5/QtGui -isystem /usr/include/x86_64-linux-gnu/qt5/QtNetwork -isystem /usr/include/x86_64-linux-gnu/qt5/QtCore -I. -I. -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++-64 -o chunk.o chunk.cpp
g++ -c -m64 -pipe -O2 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -I. -I. -isystem /usr/include/x86_64-linux-gnu/qt5 -isystem /usr/include/x86_64-linux-gnu/qt5/QtWidgets -isystem /usr/include/x86_64-linux-gnu/qt5/QtGui -isystem /usr/include/x86_64-linux-gnu/qt5/QtNetwork -isystem /usr/include/x86_64-linux-gnu/qt5/QtCore -I. -I. -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++-64 -o chunkcache.o chunkcache.cpp
g++ -c -m64 -pipe -O2 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -I. -I. -isystem /usr/include/x86_64-linux-gnu/qt5 -isystem /usr/include/x86_64-linux-gnu/qt5/QtWidgets -isystem /usr/include/x86_64-linux-gnu/qt5/QtGui -isystem /usr/include/x86_64-linux-gnu/qt5/QtNetwork -isystem /usr/include/x86_64-linux-gnu/qt5/QtCore -I. -I. -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++-64 -o chunkloader.o chunkloader.cpp
g++ -c -m64 -pipe -O2 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -I. -I. -isystem /usr/include/x86_64-linux-gnu/qt5 -isystem /usr/include/x86_64-linux-gnu/qt5/QtWidgets -isystem /usr/include/x86_64-linux-gnu/qt5/QtGui -isystem /usr/include/x86_64-linux-gnu/qt5/QtNetwork -isystem /usr/include/x86_64-linux-gnu/qt5/QtCore -I. -I. -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++-64 -o definitionmanager.o definitionmanager.cpp
In file included from definitionmanager.cpp:43:0:
entityidentifier.h:61:36: error: ‘>>’ should be ‘> >’ within a nested template argument list
  typedef QList<QPair<QString,QColor>> TcatList;
                                    ^
entityidentifier.h:93:3: error: extra qualification ‘EntityIdentifier::TpackInfo::’ on member ‘TpackInfo’ [-fpermissive]
   TpackInfo::TpackInfo(int packID) : packID(packID), enabled(true) {}
   ^
Makefile:545: recipe for target 'definitionmanager.o' failed
make: *** [definitionmanager.o] Error 1

Possible feature addition: Biome display

I see that Minutor has been trimming back on viewing modes since a few years back, but has added biome and block ID display. You might be interested in the recent addition to Mineways, adding biome display as a viewing mode. See the image attached. The current Mineways code does not support reading in the grass and foliage PNGs, the default biome colors are just hard-wired in - that's plenty for most people.

The hard part of adding biome display to Mineways was figuring out all the equations used for computing the color. Most of that code is now encapsulated in biomes.cpp and .h in https://github.com/erich666/Mineways/tree/master/Win; there's a bit in MinewaysMap.cpp, mostly in checkSpecialBlockColor() at the end. The only bit that Mineways could not emulate was Swamplands, a biome which varies between two very different colors based on a location fed into a Perlin noise function.

Anyway, just a suggestion, and I'm happy to explain any of my code. I'm also happy to have gotten a huge leg-up by basing Mineways off of Minutor. I hadn't looked at Minutor in awhile - wow, your block read speed has improved enormously since a few years back, I'll definitely have to take a look at it.

Feature Request: Batch mode to export Maps as png

It would be nice if minutor would support a batch mode like
PATH-TO-Minutor\Minutor.exe "Path to Map" "Path to Export File\export.png"

so i could automatically export the explored map and upload it to my webspace :-)

best regards

Can't install with Ubuntu Software Center on 12.04

Won't install, get error "Dependency is not satisfiable: libqt5core5(>=5.0.1+dfsg)"

I just updated to 12.04 and had Minutor running great on 10.whatever. I'm really missing it and would love to get it running.

Any help appreciated. Also new to GitHub so sorry if I posted this where I shouldn't.

Command line support

I've been using two sets of worlds stored beneath two different root folders, which are sometimes tedious to browse between via the Open dialog.
Adding a command line argument for the path to the world's (or level.dat file) would be useful for drag-n-drop or Explorer's SendTo menu.

Dark oak fence is "unknown".

Where there should be a dark oak fence, there is a pink pixel and the decription says "unkown" and of course the biome name and coordinates. The ID is 191, should be correct.

mapview.h:32:29: fatal error: QtWidgets/QWidget: No such file or directory

Trying to build I get:

In file included from mapview.cpp:29:0:
mapview.h:32:29: fatal error: QtWidgets/QWidget: No such file or directory
 #include <QtWidgets/QWidget>

But looks like I have that file:

locate QtWidgets/QWidget
/usr/include/x86_64-linux-gnu/qt5/QtWidgets/QWidget
/usr/include/x86_64-linux-gnu/qt5/QtWidgets/QWidgetAction
/usr/include/x86_64-linux-gnu/qt5/QtWidgets/QWidgetData
/usr/include/x86_64-linux-gnu/qt5/QtWidgets/QWidgetItem
/usr/include/x86_64-linux-gnu/qt5/QtWidgets/QWidgetItemV2

This is both with the source tarball and git rev 851bbbc.

Thanks!

Program instructions/documentation/version number & other comments

It would be nice if there were some sort of help or a file download with documentation of how to use the functions of the program.
Also, I found out by accident that the Windows file keeps being updated with new features and block definitions without changing the version number or letting people know that that there is a newer version.
Due to that I keep having to download the .zip and check to see if the program has been changed.

What's the purpose/use of "Cave Mode" and why is it not working?

Export to PNG feature

It'd be really neat if the current map (entire world, current viewport, or selection, maybe) could be exported as an image file.

Feature: read Minecraft PE Pocket Edition maps

If you're looking to add something that will make lots of users of Minecraft on Windows 10 (which uses the Pocket Edition storage format) happy, add leveldb read support.

Minecraft Pocket Edition uses a different database for its maps: leveldb. More information here:
http://minecraft.gamepedia.com/Pocket_Edition_level_format - note that LevelDB itself is a C++ library.

MCEdit-Unified https://github.com/Khroki/MCEdit-Unified has Python and whatnot code that supports reading PE data, e.g. https://github.com/Khroki/MCEdit-Unified/blob/master/pymclevel/leveldb.py

Show current layer only

I would like the feature to show only the current layer, nothing above or below it. For example, this would be useful if I've built a structure and would like to inspect it layer by layer to see if I've made rooms the right sizes, without having the floor layer be in the background.

The background color would then have to be user-selectable, eg, set a blue background when working on a building made out of stone bricks, etc.

Performance in large worlds

Some lag is probably unavoidable when a large world is mapped, but the program currently freezes for 20-30 seconds when I open my 900MB SMP world, and panning is also really slow.

For the former, if the initial loading is work-intensive, maybe instead of freezing the UI you could add some kind of progress dialog?

Easier y-level adjustment with keyboard shortcuts and modifier-key scrolling

Feature request:

Almost every time I use minutor, I find myself wanting a modifier key to allow scrolling to change y-level instead of zooming.

I also frequently would like the ability to "nudge" y-level up or down using the keyboard, since it's difficult to do so with the slider while focusing on the map.

Thanks for a great tool!

crash w/depth shading when y=1

Crashes with divide by zero error when y=1 and depth shading is on. Obviously because I changed
int num=prevy+50-(128-y)/5;
int denom=y+50-(128-y)/5;
to
int num=prevy+50-(256-y)/5;
int denom=y+50-(256-y)/5;
without really understanding why those constants were chosen.
changing the 256 back to 128 works fine. changing the 50 to 76 has the same effect.
making num=prevy+1 and denom=y+1 also works, so do whatever makes sense to you.

Cannot open saved worlds from the File - Open World menu on Mac

OS X 10.11.6, Minutor v2.1.0, Minecraft 1.10.2

Worlds are saved in the default location: /Users//Library/Application Support/minecraft/saves

There are several saved worlds therein.

Starting Minutor and selecting File - Open World from the menu does not show any worlds to open.

It is still possible to select File - Open and manually browse to the world's save directory to open a world, but as the Library folder is hidden this is an extra complication.

Unstable on Nvidia 980 TI with 4k display in Windows 7 64 bit

When opening a map on Windows 7 64 bit it works well with small windows. When I try to use too big window or maximized it becomes unstable. My display resolution is 2x4k, hardware: 32 GB RAM, Intel i7 4790K, Nvidia 980TI.
Unstable as in the map becomes black/white squares and map is shown as trail from mouse cursor, and sometimes more portions are shown, but it changes all the time. If I make the window smaller it works as before I got the 980TI with 4K screens.

Commit 236a0ab doesn't build

I get the below when trying to build minutor-git 2.0.1.r6.g236a0ab (which means it's either during qmake or make in the PKGBUILD for commit 236a0ab):

g++ -c -pipe -march=x86-64 -mtune=generic -O2 -pipe -fstack-protector --param=ssp-buffer-size=4 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_NETWORK_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I/usr/lib/qt/mkspecs/linux-g++ -I. -I. -I/usr/include/qt -I/usr/include/qt/QtWidgets -I/usr/include/qt/QtNetwork -I/usr/include/qt/QtGui -I/usr/include/qt/QtCore -I. -o mapview.o mapview.cpp
g++ -c -pipe -march=x86-64 -mtune=generic -O2 -pipe -fstack-protector --param=ssp-buffer-size=4 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_NETWORK_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I/usr/lib/qt/mkspecs/linux-g++ -I. -I. -I/usr/include/qt -I/usr/include/qt/QtWidgets -I/usr/include/qt/QtNetwork -I/usr/include/qt/QtGui -I/usr/include/qt/QtCore -I. -o main.o main.cpp
g++ -c -pipe -march=x86-64 -mtune=generic -O2 -pipe -fstack-protector --param=ssp-buffer-size=4 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_NETWORK_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I/usr/lib/qt/mkspecs/linux-g++ -I. -I. -I/usr/include/qt -I/usr/include/qt/QtWidgets -I/usr/include/qt/QtNetwork -I/usr/include/qt/QtGui -I/usr/include/qt/QtCore -I. -o minutor.o minutor.cpp
g++ -c -pipe -march=x86-64 -mtune=generic -O2 -pipe -fstack-protector --param=ssp-buffer-size=4 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_NETWORK_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I/usr/lib/qt/mkspecs/linux-g++ -I. -I. -I/usr/include/qt -I/usr/include/qt/QtWidgets -I/usr/include/qt/QtNetwork -I/usr/include/qt/QtGui -I/usr/include/qt/QtCore -I. -o nbt.o nbt.cpp
g++ -c -pipe -march=x86-64 -mtune=generic -O2 -pipe -fstack-protector --param=ssp-buffer-size=4 -Wall -W -D_REENTRANT -fPIE -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_NETWORK_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I/usr/lib/qt/mkspecs/linux-g++ -I. -I. -I/usr/include/qt -I/usr/include/qt/QtWidgets -I/usr/include/qt/QtNetwork -I/usr/include/qt/QtGui -I/usr/include/qt/QtCore -I. -o labelledslider.o labelledslider.cpp
main.cpp: In function ‘int main(int, char**)’:
main.cpp:51:2: advarsel: ‘auto’ changes meaning in C++11; please remove it [-Wc++0x-compat]
  auto args = app.arguments();
  ^
main.cpp:51:7: fejl: ‘args’ does not name a type
  auto args = app.arguments();
       ^
main.cpp:52:19: fejl: ‘args’ was not declared in this scope
  size_t numArgs = args.size();
                   ^
Makefile:1853: recipe for target 'main.o' failed
make: *** [main.o] Error 1

("advarsel" = "warning"; "fejl" = "error")

Tool tip x, z coordinates are off by 1

The x, z coordinates displayed in the tool tip are one smaller than the x, z in game. (Minecraft version 1.8.1)

The naive fix is to change the MapView::getToolTip function to use x+1 and z+1 in the call to hoverTextChanged.

Mac OSX Minutor v2.0 Won't Run on Mavericks

2.0 was working fine until I upgraded to Mavericks (10.9). Now, it won't launch. Minutor 1.6 does run, however.
Any idea on when 2.0 will be fixed for the mac?
Great software!!!!
Thanks

"not a valid Win32 application"

I use Windows XP Pro. v2002, SP3 and have only been able to run Minutor v1.6.3

Version 2.0.1, regardless of how I install it (installer or zipped minutor.exe), does not run on my system. A message box pops up with the message "C:\program files\minutor\minutor.exe is not a valid Win32 application."

minutor.exe (v2.0.1) MD5 hash value: 87334d7d8abd6a483ed5ea2beecbc4ed

One other unidentified v2.x release previous to v2.0.1 also has the same problem.

Can you support about WrappingScrollView

can you help me with WrappingScrollView ?
I'm using WrappingScrollView. The iOS 5.1 it's works fine. but it's does not work on iOS 6. I'm try more times to fix it. but, i can not. "When i scroll UIScroll very fast, the app will be crashed"

This is exception i got it:

2012-09-25 14:59:16.969 Attack[8310:c07] Stack Trace: (
0 CoreFoundation 0x0061802e exceptionPreprocess + 206
1 libobjc.A.dylib 0x02c8de7e objc_exception_throw + 44
2 CoreFoundation 0x00617deb +[NSException raise:format:] + 139
3 QuartzCore 0x00a31a75 _ZN2CA5Layer10set_boundsERKNS_4RectEb + 213
4 QuartzCore 0x00a31d1e -[CALayer setBounds:] + 154
5 UIKit 0x0190e7a1 -[UIView(Geometry) setBounds:] + 336
6 UIKit 0x01920748 -[UIScrollView setBounds:] + 5493
7 UIKit 0x01920c9d -[UIScrollView setContentOffset:] + 728
8 UIKit 0x019275ec -[UIScrollView _updatePanGesture] + 2873
9 UIKit 0x0192b0e7 -[UIScrollView handlePan:] + 305
10 UIKit 0x01b9389a _UIGestureRecognizerSendActions + 139
11 UIKit 0x01b929db -[UIGestureRecognizer _updateGestureWithEvent:] + 333
12 UIKit 0x01b9411f -[UIGestureRecognizer _delayedUpdateGesture] + 46
13 UIKit 0x01b96d6d ___UIGestureRecognizerUpdate_block_invoke_0543 + 57
14 UIKit 0x01b96cec _UIGestureRecognizerRemoveObjectsFromArrayAndApplyBlocks + 331
15 UIKit 0x01b8ea68 _UIGestureRecognizerUpdate + 1348
16 UIKit 0x018fbfc2 -[UIWindow _sendGesturesForEvent:] + 1283
17 UIKit 0x018fc4a3 -[UIWindow sendEvent:] + 98
18 UIKit 0x018da3aa -[UIApplication sendEvent:] + 436
19 UIKit 0x018cbcf8 _UIApplicationHandleEvent + 9874
20 GraphicsServices 0x03045df9 _PurpleEventCallback + 339
21 GraphicsServices 0x03045ad0 PurpleEventCallback + 46
22 CoreFoundation 0x0058dbf5 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION
+ 53
23 CoreFoundation 0x0058d962 __CFRunLoopDoSource1 + 146
24 CoreFoundation 0x005bebb6 __CFRunLoopRun + 2118
25 CoreFoundation 0x005bdf44 CFRunLoopRunSpecific + 276
26 CoreFoundation 0x005bde1b CFRunLoopRunInMode + 123
27 GraphicsServices 0x030447e3 GSEventRunModal + 88
28 GraphicsServices 0x03044668 GSEventRun + 104
29 UIKit 0x018c965c UIApplicationMain + 1211
30 Attack 0x00002e9a main + 170
31 Attack 0x00002da5 start + 53
)
2012-09-25 14:59:16.970 Attack[8310:c07] *** Terminating app due to uncaught exception 'CALayerInvalidGeometry', reason: 'CALayer bounds contains NaN: [nan 0; 640 480]'
*** First throw call stack:
(0x618012 0x2c8de7e 0x617deb 0xa31a75 0xa31d1e 0x190e7a1 0x1920748 0x1920c9d 0x19275ec 0x192b0e7 0x1b9389a 0x1b929db 0x1b9411f 0x1b96d6d 0x1b96cec 0x1b8ea68 0x18fbfc2 0x18fc4a3 0x18da3aa 0x18cbcf8 0x3045df9 0x3045ad0 0x58dbf5 0x58d962 0x5bebb6 0x5bdf44 0x5bde1b 0x30447e3 0x3044668 0x18c965c 0x2e9a 0x2da5)
libc++abi.dylib: terminate called throwing an exception

Please help me, i need your help.

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