Giter Club home page Giter Club logo

terrain's Introduction

Pixel terrain generator

This generates an infinite pixelated fantasy map.

Alpha demo

Experimental approach used in spix.

Approach

  1. Generate a tileable voronoi-based map (adapted from the approach by M. O’Leary)
  2. Rasterize the map, rivers and cities
  3. Apply tileable noise for trees, high-frequency hills, etc.
  4. Store the result in a height buffer
    • Additional buffers can be used for trees / city plans / rivers

Everything is done in a progressive fashion in order to respect the real-time budget.

The approach is interactive (non-blocking, real-time generation).

Sources

Enhancement

Multiple enhancements would be welcome!

  • Soften / fix tile borders!
    • see Tile.stepGeneration, I suspect we should work around the particular the FieldModifier.peaky step
    • in world.js, set WorldMap.DEBUG_THREE to get an idea with the 3D height map
  • Fix rasterizing artifacts on rivers
  • Advanced city rasterizing
  • Add high altitude lakes?

terrain's People

Contributors

madblade avatar

Watchers

 avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.