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License: Apache License 2.0
An editor for structured xml, providing a graphical interface.
License: Apache License 2.0
Enum Body:
Name=li, EnumValues=Test1,Test2,Test3,Test4 (Test1 will not be written to xml file when saved)
I'm having an hard time figuring how to get that graph system I saw on this page: https://github.com/infinity8/StructuredXmlEditor/wiki/Graph The explanation is TOO vague it also lack of step by step pictures... All I see is just an example which didn't give any hint at all!
I get a "This operation would create a malformed document" error when trying to output a file with a collection of structs to JSON or YAML.
Hello,
I'm unable to make it work. I've got an error on the first launch.
An unhandled exception occurred! The app has attempted to recover and carry on, but you may experience some weirdness. Report error?.
I can't create a new project neither.
The "definition" link on this page throws a 404 error:
https://github.com/infinity8/StructuredXmlEditor/wiki/Code-Overview
How can I create a Foo struct that contains a collection of Foos? I tried creating an empty struct under the collection with the same name as the main struct but got an error when saving. And it's not clear to me how Reference is supposed to work. The docs imply that the Keys field should be populated, but it's blank
when I create one and I'm not sure what it's expecting.
Before I spend more time experimenting or crack open the code, I thought I'd check to see if there's a correct way to do this, if it's supported at all. As a suggestion, it would great if the new item combo box for a collection child contained already created structs as options. Does that make sense?
Anyway, great tool. I'm currently using it on my new roguelike project. :^)
These files are missing:
Graph.cs
GraphNode.cs
GraphNodeData.cs
The conversion of space characters into web URI results for FileItems in a bad path as far as the image preview and XML output are concerned.
Wrapping the final assignment in Uri.UnescapeDataString does the trick thus far, assuming that Browse() is the only place really touching those paths.
I see in changelogs that the ability to use ChildAsName was removed, is there currently any way to have a node's name be dynamic? For example, say I have a collection of weapon nodes that all have the same data contained within their root nodes, but said root nodes should be the name of the given weapon. Like so:
weapons
->axe
->->data
->sword
->->data
Is there a way to do this?
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