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godot.nvim's Introduction

Hi, I am Lorenz, a web/game developer from Germany.

My current web goat: Nginx -> Axum -> Maud -> Htmx

Gamedev : Bevy Aseprite Blender

... Arch btw

godot.nvim's People

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jbaznik xyicheng

godot.nvim's Issues

Port vim-godot features

Hi, it would be nice to see vim-godot's features in this plugin.

Specifically:

  • Run current scene: :GodotRunCurrent
  • Run last scene: :GodotRunLast
  • Select and run a scene with standard vim tab completion (default is a main scene): :GodotRun
  • Select and run a scene with a FZF (if installed): :GodotRunFZF

Instead of using FZF, I think Telescope would be better (more popular within Neovim's community).

I believe this repository has most of the required tooling for these to work. I would be opened to implement them myself.

What do you think?

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